ICVL 2020

Information and Contact

"Learning is evolution of knowledge over time."
Roger E. Bohn
, 1994
"All what is correct thinking is either mathematics or feasible to be transposed in a mathematical model."
Grigore C. Moisil
(1906-1973)- Computer Pioneer Award of IEEE (1996)

October 31, 2020 - SUCEAVA, ROMANIA-EUROPE

Location: The Electrical Engineering and Computer Science, "Stefan cel Mare" University of Suceava, ROMANIA

ADDRESS: Str. Universitatii nr.13 720229 Suceava, ROMANIA, Tel/Fax: (+40)-230-524801

Organizers: The Faculty of Mathematics and Computer Science & Faculty of Psychology and Education Sciences , University of Bucharest, in colaboration with "Stefan cel Mare" University of Suceava

Sponsors: Ministry of Research and Innovation, Romania

Tournament ICVL and CNIV: Future vs. Vision

The accommodation problems are solved by the participants; because of this the Organisation Commitee recomends that the participants (authors or persons without a paper) should plan their arrival in ROMANIA considering the ICVL program. | Venue and Travel - ROMANIA

Contact person

Univesitatea din Bucuresti

Conf. Dr. M. Vlada, University of Bucharest, Department of Applied Mathematics and Computer Science, 4 - 12 Regina Elisabeta Boulevard, sector 1, Bucharest, Romania.

Home page: http://c3.icvl.eu, E-mail: vlada[at]fmi.unibuc.ro; galbeanu[at]gmail.com, Register the final papers at e-mail: vlada[at]fmi.unibuc.ro, eContent Manager for the ICVL website: marinvlada[at]gmail.com

About CNIV and ICVL: Strong scientific events create and promote values

CNIV and ICVL are scientific events promoting innovative technologies and methodologies in education, research and lifelong improvement, both in the pre-university and university milieu, and in the economic sector, too. Structured and organized by European principles and International standards, the two projects promote implementation of modern ideas in the initial education and continuous training, encourage and promote teamwork and collaborative activities, scientific methods and experiments, creative thinking and intuition, arguing, and proving.