ICVL 2015

Accepted Abstract List


Last updated: 2015-10-01 | Extended deadline : September 10, 2015

ICVL motto - C3VIP: "Consistency-Competence-Clarity-Vision-Innovation-Performance"


The full paper to be developed and submitted by September 10


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ICVL Objective: To promote and develop scientific research for e-Learning, Educational Software and Virtual Reality. To promote and implement the modern ideas for both the initial and continuing education, to promote the team based working, to attract and integrate the young graduates in the Research and Development projects, to promote and implement ICT for initial and adult education activities.
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NEWS:News and Events NOTE: According to ICVL policy every author of a plagiarism based rejection is banned to send future materials to the conference.

Nr.crt. / Id.

Name, Title, Affiliation, Country

Section, Title of paper, Abstract of paper

0. GARABET MIHAELA (1,2), PhD Teacher
BÂLDEA ANA MARIA (1), Project Manager
JUGUREANU RADU (1), Professor
(1) SIVECO ROMANIA
(2) National College “Grigore Moisil”, Bucharest,
Romania
mihaela.garabet[at]siveco.ro
ana.baldea[at]siveco.ro
radu.jugureanu[at]siveco.ro
Section: TECH
Title of paper: Inspiring Science Education - European Union Project

Abstract: Inspiring Science Education is a project dedicated to all about providing the tools to make science education more challenging, more playful and above all more imaginative and inspiring for today’s students, the citizens of tomorrow’s world. Teachers, trainers, experts in Science education are working together to help them build a better world for everyone. In Romania the ISE project was promoted to over 6,000 teachers and will enroll 417 schools until March 2016. Now the percentage of enrolled Romanian schools is almost 80%. In the 2014-2015 were organized: two visionary workshops for teachers, one student’s workshop and two practice reflection workshops. In the same time we created a National Contest of Inspired Science Lessons for teachers in partnership with INTEL.
Ref.: http://www.inspiringscience.eu/project
0-1. PRODANA MARIUS (1), Project Manager
JUGUREANU RADU (1), Professor
ANTONIOU SIMOS (1), Teacher
JUGUREANU DORINA (2), Teacher
(1) SIVECO ROMANIA
(2) National College "Mihai Eminescu", Bucharest,
Romania
marius.prodana[at]siveco.ro
radu.jugureanu[at]siveco.ro
simos.antoniou[at]siveco.ro
dorina.jugureanu[at]gmail.com
Section: M&M
Title of paper: Predictable questions as a must before Instructional Design process

Abstract: „Accurate learning” as “authentic learning” is a relatively old [1] teaching method in universal culture, but is difficult to put in practice due to ergonomic reasons. Even so, we put forward the necessity of defining certain standards by which this will be subject to at least one primary goal: systematic teaching method that engages students in learning and applying knowledge as well as in acquiring skills through a complex, structured and systematic didactic project that comprises events and tasks relevant to the real world.IT devices are already used in marketing, advertising and media and of course education. These hardware devices offer the possibility of a wide interaction with information, more than static reading and memorizing an interaction of a complex type, multi-sensorial, having the possibility to work with both real and virtual entities, getting very close to what we call virtual reality. Combining eLearning as a didactic technology with project-based learning as a method and using a IT platform as a workspace, we define “full rich multimedia interactive content” as a component of education which can be define within the instructional design process.

Keywords: Inquiry-based learning, learning methods, inspirational digital resources, scientific research activities, authentic learning
Ref.
[1] John Dewey ( 1859 –1952 ) philosopher, American psychologist and educator who defines for the first time in 1919 the concept of „hands-on learning”

1. ADĂSCĂLIŢEI ADRIAN, PhD Assoc. Prof.
"Gheorghe Asachi" Technical University of Iasi,
Romania
adrian.adascalitei[at]yahoo.com
Section: IntelEdu
Title of paper: Running OER MOOC Electrical Engineering and Technology Courses by Using Moodle Platform

Abstract: The article describes the educational and research project at the “Gh. Asachi” Technical University of Iași in the fields of e-Learning and Blended Learning. In these projects, epedagogy of using ITC learning environments was used. Elearning Moodle Platform of “Gh. Asachi” Technical University of Iași uses a virtual learning environment for training and learning process improvement dedicated to engineering students. The article presents some methodological elements that contributed to the success of the Project. Several web courses, based on Blended Learning methodology are highlighted. This paper presents elearning instruction materials for engineering undergraduates developed on the Virtual Learning Environment http://moodle.ee.tuiasi.ro/. Processes of: design, development and implementation of interactive educational modules are presented, for the topic of electrical engineering and technology.
2. VLADA MARIN (1), PhD Assoc. Professor,
ALBEANU GRIGORE (2), PhD Professor,
ADĂSCĂLIŢEI ADRIAN (3), PhD Assoc. Prof.
(1) University of Bucharest, 
(2) Department of Mathematics and Computer Science, Spiru Haret University of Bucharest,
(3) "Gheorghe Asachi" Technical University of Iasi
Romania
vlada[at]fmi.unibuc.ro
galbeanu[at]gmail.com
adrian.adascalitei[at]yahoo.com
Section: M&M
Title of paper: ICVL Project, 10 years - the impact of new technologies in education and research

Abstract: The article describes the educational and research projects at the University of Bucharest which are two scientific tradition in the fields of e-Learning and educational software and supporting programs Horizon 2020 and the European Digital Agenda Europe. The following steps are defined achievement: Phase I - Period 2000-2010: Research, Education and Training - Virtual Learning, Virtual Reality; Phase II - Period 2010-2020: e-Skills for the 21st Century | Virtual Environments for Education and Training; Phase III - Period 2020-2030: Intelligence Learning, Knowledge Society and Learning Culture. If in areas like physics, chemistry, etc., many scientific findings are based on scientific experiments, behold, by the aid of computer methods can be powerful and effective tools for testing and demonstrations. For example, I can give the solutions to the following problems: the 4 colors (1977), combinatorial problem that underlies the backtracking method (method of artificial intelligence); smart chess program (historic defeat of Russian champion Garry Kasparov in front of Deep Blue in May 1997 in New York) defeating the man; the completion code sequences for the human genome, DNA (2005). Obviously there are many situations in mathematics when not in use computer.
Ref.: http://c3.icvl.eu/2015/eq-edu | http://infoub.unibuc.ro | http://c3.cniv.ro/?q=2015/even-cniv | http://c3.cniv.ro/?q=2015/util-echip
3. VLADA MARIN, PhD Assoc. Professor,
University of Bucharest, România
vlada[at]fmi.unibuc.ro
Section: M&M
Title of paper: Romanian Informatics Pioneers, Leon Livovschi and Octavian Bâscă at the University of Bucharest

Abstract: Livovschi Leon (1921-2012) and Octavian C. Bâscă (1947-2003) were professors of informatics at Faculty of Mathematics and Computer Science from the University of Bucharest, Romania. They were of the most popular professors of computer science at the Faculty of Mathematics, and therefore deserves gratitude and admiration for all their work and for their efforts in particular in contributing to the development of a new field like computer science, and as many computer generation. The advent of the computer and theories that contributed to inventing, designing and building modern computer, can not compare with other invention in human history. In the period 1945-1970, worldwide, was the right time when the development of science and technology has made possible both the emergence of electronic devices and equipment (microelectronics appearance, the storage and processing devices, etc.) - the hardware (engineering , IT) and the emergence inventing programming languages, operating systems - software component (algorithms, computability, representation and processing, etc.).
A young engineer, Leon Livovsci, then became a professor at the University of Bucharest, he pointed to articles in Soviet "Electricestvo" on the use of mathematical logic classic study of circuit switching. Thus, acad. Grigore C. Moisil peruse around 1950, soviet research (especially his Şestakov and Gavrilov) on applications of mathematical logic in the techniques. Simultaneously, USA, Claude Shannon published some similar research undertaken, as the Soviet around 1938 says acad. Solomon Marcus. Octavian C. Bâscă it was a remarkable undergraduate Informatics school founded by Grigore C. Moisil at Faculty of Mathematics, which took over from this "relay race" and the most important issues on the development of informatics and computer use in the development of Romanian society.
Today, new information technologies reached Informatics and IT, scientific and educational efforts of these pioneers to be an example for new generations, and to be known to those interested in the development of science.
Ref.: http://www.c3.cniv.ro/?q=2015/leon | http://www.c3.cniv.ro/?q=2015/obasca
4. FĂT SILVIA, PhD Lecturer
Faculty of Psychology and Educational Sciences, University of Bucharest,
Romania
silvia.fat[at]fpse.unibuc.ro
Section: M&M
Title of paper: Cognitive Effects of Educational Software on Children’s Learning

Abstract: The article describes some of the instructional advantages of the software applications by reference to the most active learning principles. Active learning is known, in terms of applied teaching theory, as an explorative approach which allows the use of errors and progress phases in outcomes achieving. Digital learning allows an immersive experience through exploration of phenomena, relationships, changing parameters/entering variables in a continuous dynamic of reconstruction. As an example, the paper presents the results of an experimental research, measuring the cognitive impact of using software on children’s competences. The study was conducted through identical assessment tests in initial, formative and final stages, applied on experimental and control groups. Study will sustain some evidences of the advantages of using software applications, in particular on the development of children's mathematical skills. However, learning success is conditioned by an optimal instructional design of software based on active learning principles: learning through trial and error, and constructivist learning.
Keywords: instructional design, active learning, educational software
5.  
CATALANO HORAȚIU, PhD Lecturer
Faculty of Psychology and Education Sciences, Education Sciences, Departament, Babeş-Bolyai University, Cluj-Napoca, Romania
horatiu.catalano[at]ubbcluj.ro
Section: M&M
Title of paper: Pedagogical Implications of Using NetSupport School Application in Teaching Educational Sciences

Abstract: The NetSupport School application offers teachers the opportunity to streamline teaching and to focus on monitoring and control the individual learners or small groups. Starting from the premise that an adjutant NetSupport School application is important for teaching, setting and checking the specific contents of Educational Sciences, we used as the method of investigation the questionnaire-based survey managed to a fixed sample, based on a priori choice of people, 20 teachers from higher education that apply into different teaching sequences the Netsupport School application in the education process.
Through this study we aim to highlight the advantages of using this educational software solutions, such as: more rapid and through assimilation of knowledge by students using the program, compared to traditional teaching, developing self-control and self-regulation through self-correcting exercises conducted in the program, motivating students to work in a pleasant and attractive way and speed up the evaluation process in terms of enhanced objectivity in its various phases (predictive, formative and summative).
6.  
POP ANIȘOARA, PhD Assoc. Professor
Foreign Language Department, University of Medicine and Pharmacy of Tirgu Mures, Romania
pop.anisoara[at]umftgm.ro
Section: IntelEDU
Title of paper: Customizing Medical English Learning with Edmodo

Abstract: More and more real world tasks are multimodal, collaborative and international. Using technology means sharing and transcending borders, which is crucial in the medical field research, disease and patient management. Medical students need to form the skill of using technology such as virtual environments for real-time and asynchronous communication with peers via English, in a complex, precise, highly technical, unambiguous language, where any misuse or ambiguity is likely to endanger human lives.
This paper will reflect on using Edmodo in teaching/learning Medical English, more specifically on challenges referring to material development and customization in a branch of ESP (English for Specific Purposes) where technology-based models are meager. We will demonstrate that Edmodo facilitates integration of skills, continuous and learning-oriented assignment, individualized written and audio feed-back, fluid revision and improvement, multimedia embedding, permanent back-stage communication with the students, evidence of student progress as well as the possibility of knowing the students' needs and responding to these needs in almost real time.
Despite certain challenges, our exploitation of Edmodo in Medical English learning demonstrates that new technologies can be a catalyst of learning by fostering motivating, authentic activities that will help to bridge the gap between class Medical English learning and demands of the real medical world.
7.  
MUHAMMAD AAMIR HASHMI (1), PhD Ass. Professor
MUHAMMAD SHAHZAD (2), Assistant
ZOBIA KANWAL (1), Ass. Research
(1) IER, University of the Punjab, Lahore Pakistan,
(2) Virtual University, Pakistan,
aamirhashmi.ier[at]pu.edu.pk
mhashmi60[at]yahoo.com
Section: TECH
Title of paper: Exploring Problems Faced by Post Graduate Students of Virtual University Pakistan

Abstract: The Virtual University is the first Pakistani University based completely on modern information and communication technologies. The university was established in 2002. One hundred cities of the country are facilitating students on providing infrastructure. During the last three years the dropout rate was continuously increasing. The administration showed the interest to know the problems of students. The main objectives of the study were to find out the causes of dropout and to develop suggestions for improvement. The study was qualitative in nature. A Performa was designed to know the reasons with demographic variables. The data was collected from the drop out students of April, 01, 2014 to March, 30 2015. There were 594 students in all. All the students were enrolled in different post graduate classes and unable to complete their degrees. A seminar was conducted and asked them to participate. The Performa was distributed to all students and asked them to write the reason for leaving university. All the reasons were grouped and five major reasons were identified. The major reasons were: unable to understand VU mode of instructions, time problem, financial problems, job restrictions and domestic problems. The recommendations were made in the light of findings to minimize the dropout rate of the students.
8.  
OPREA MIHAELA, PhD Professor
University Petroleum-Gas of Ploiesti, Department of Automation, Computers and Electronics, Romania
m_oprea[at]yahoo.com
Section: M&M
Title of paper: Methodological guidelines for the development of university course examination ontologies

Abstract: Educational ontologies provide efficient software tools for knowledge representation in the case of e-learning systems, web-based education and intelligent tutoring systems. Starting from EduOntoFrame, a framework for the design of a general educational ontology for university didactical activities (teaching, learning, examination), the paper proposes a set of methodological guidelines for university course examination ontology development. Under the EduOntoFrame framework, a general university course ontology is composed by university teaching ontologies, university learning ontologies and university examination ontologies. In the case of a university course examination ontology, the university course teaching ontologies are the basic resources for the development of the knowledge base with questions, problems, exercises and answers. Also, such an ontology will include some course examination terms, which are course-independent. An example of using the proposed guidelines for a university course examination ontology development is presented.
9.  
ZEINAB GHADIRI, Researcher
Iran University of Science and Technology, Iran
z_qadiri[at]yahoo.com
Section: TECH
Title of paper: Social Networke and Multi Tasking

Abstract: Social networking Web sites so that individuals, groups and organizations have come together on one or more common features and information, share content with each other. Today, we face a phenomenon that even many take pride in their ability to do . While there is no such thing as Multitasking. The study explores the implications of working in multiple social networks were studied on brain. The study explores the implications of working in multiple social networks were studied on brain health, The results showed that the documents Multitasking especially social networking, to review the impaired attention, processing and energy efficiency in the brain and reduces the quality of the relationship between brain cells. At the end of the research proposals with the aim of taking advantage of such space conference were presented; To achieve this goal it is necessary to speed the training of human origin biological, not quickly go electric.
Key Words: Social networks, Multi Tasking, Brain health.
10.  
ZEINAB GHADIRI, Researcher
Iran University of Science and Technology, Iran
z_qadiri[at]yahoo.com
Section: TECH
Title of paper: NBIC Study to Design Entrepreneurship Courses at Training Centers

Abstract: Scientists working in the 21st century in terms of knowledge and converging technologies (NBIC) to achieve a scientific revolution, hoping to solve the problem of hunger, disease resistance, improved human health, access to food and improve the quality of human life with the help of new technologies achieved. The oneness of nature NBIC convergence and unity, science follows and integrate knowledge from different disciplines can better understand the human brain to grasp a better understanding of the universe and nature. NBIC technologies necessary due to cognitive dysfunction in industrial life today so you can see the intensity is increasing. Although the cause of human life and machine life easier for neurological and psychiatric diseases such as Alzheimer's, but the human suffering, lack of concentration and other mental problems and NBIC is to improve the lives and helps prevent progression of the diseases. The convergence of knowledge in the use of scientific instruments and extensive research, improving the quality of human life will follow. With the development of science and technology in this century, scientists and technologists, actively pursue convergence and integration of the scientific revolution runs, as the evolution of human life depends on the convergence of science and technology is the scientific revolution. NBIC to integrate nanoscience, biotechnology, information technology and cognitive science seeks to improve the lives and prevent brain injury in fact. NBIC is the philosophy behind this is that we can use this tool, serious transformation in human life and create the perfect human and positive changes in approach, thinking and understanding be created. Accomplish this, the power to bring academic research. Power that is hoped will lead to an enormous development of science. Based on Bioethics is also important because of bio-ethics, dialogue and debate between scientists of different areas forms the substrate while controlling the risks that could create significant correlation between scientists NBIC builds in this regard. This study aimed to evaluate the development of bioethics NBIC approach to comprehensive entrepreneurship development centers and educational institutions,was conducted, As well as jobs in this direction is planned.
Key Words: NBIC, Entrepreneurship, Bioethics, Planning Teaching and Learning.
11.  
ELKILANY ELSAYED, Lecturer
Mass Communication Department, Qatar University, Qatar
skelany[at]qu.edu.qa
Section: TECH
Title of paper: The Impact of Applying Instructional Design Principles on Students' Attitudes towards the Learning Content

Abstract: This empirical study aims to measure the impact of applying Instructional design principles on students’ attitudes towards learning content. A selected course was taught to a group of students (Group A) and their attitudes were measured towards the following four variables: "Clarity of course objectives", "Appropriateness of the content to the objectives", "Information presentation" and "Ease of understanding the content". The results revealed shortcomings in the four variables.
Based on the examination of the original course content; an update was implemented on the course. The course was updated with the application of instructional design principles and learning theories then validated by ten experts using the BACMAN model.The updated course was taught to a similar group of students (Group B). An analysis of students’ attitudes in Group (B) revealed noticeable improvements in relation to the four variables.
12.  
MAGDAŞ IOANA (1), PhD Assoc. Professor
POP MARIA-MONICA (2), Teacher
(1) Babeş-Bolyai University, Cluj-Napoca
(2) Victor Babeş High School, Cluj-Napoca, Romania
ioana.magdas[at]ubbcluj.ro
Section: M&M
Title of paper: Integrated project for ICT discipline

Abstract: Project based learning is one of the effective methods that can be used at ICT (Information and Communications Technology) discipline, method also mentioned in EU documents (EACEA P9 Eurydice, 2011, p. 96). This paper presents an integrated project for ICT discipline conducted in high school. The project presented in this paper has developed pupils' skills in several areas: cognitive, attitudinal, self-regulated learning, critical thinking. Students opinions on the project were collected through online surveys and interpreted. The observation and assessment sheets made by teacher and students' opinions have shown that project sparked students' interest, they were involved in its implementation, and they have achieved it well and very well. The scores obtained for all groups exceeded 80 points. If their cognitive and attitudinal aquisitions have proved to be good and very good, in terms of reflection and critical thinking students still face difficulties. Given the view expressed by 90% of students as it would repeat that experience of this type of projects, we conclude that integrated projects are an effective training alternative to ICT discipline.
13.  
OSACI-COSTACHE GABRIELA (1), PhD Assoc. Professor
COCOŞ OCTAVIAN (1), PhD Assoc. Professor
COCOŞ ALINA (2), PhD Teacher
(1) University of Bucharest, Faculty of Geography
(2) "Mihai Viteazul" National College, Bucharest,
Romania
gabrielaosaci68[at]yahoo.com
Section: M&M
Title of paper: Virtual environment – a cartographic documentation tool for the students in Geography

Abstract: Map is essential for the students in Geography, and in the context of E-learning 2.0 and Web 2.0 the online maps are easy to access wherever there is a computer connected to Internet. This research focuses on two objectives: (1) analyzing the behavior of the students of the Faculty of Geography within the University of Bucharest with regard to the possibilities they have to make online cartographic documentations with the occasion of informal activities (in order to learn or carry out various projects); and (2) finding solutions for optimizing the cartographic documentation in virtual environment, outside the institutional forms of activity. In order to fulfill these objectives we applied an online questionnaire including 20 items, which was answered anonymously and voluntarily by 58 students from various undergraduate and master’s programs. The items focused on a number of issues, of which we mention the following: the situations when the students use the online maps for documentation or virtual learning; the kind of cartography sites they access and the maps they prefer; the extent to which they use the WMS services; the type of cartographic sources considered useful for accomplishing their homeworks; the frequency with which they use the online maps for learning; the elements they check before using a map; the types of errors they notice by themselves on these maps and the frequency with which they do that; their behavior when confronted with online maps containing errors; and the purpose for which they have used so far the cartography sites.
14.  
DULAMĂ MARIA ELIZA(1), PhD Assoc. Professor
ILOVAN OANA-RAMONA (2), Lecturer
CIASCAI LILIANA (1), PhD Professor
MAROŞI ZOLTAN (2), MSc Student
(1) Faculty of Psychology and Sciences of Education, "Babeș-Bolyai" University, Cluj-Napoca
(2) Faculty of Geography, “Babeș-Bolyai” University, Cluj-Napoca,
Romania
ilovanoana[at]yahoo.com
Section: M&M
Title of paper: E-learning Geography. How Powerful Is Facebook for Geography University Students?

Abstract: This study has started from our observation that most of our Geography university students spend daily plenty of time to socialise on Facebook. The objective of our research is investigating the way in which Geography university students use Facebook to learn Geography. Having this in mind, in 2015, we administered a questionnaire to 29 students in the second and third year of their university studies, at diverse specialisations in the Faculty of Geography, Babeș-Bolyai University, Cluj-Napoca, Romania. This questionnaire included 14 items focusing on: the lists of geographer friends, professors’ and students’ posts, professors’ posts and recommendations, activity typology, the typology of the Geography materials that respondents’ read or looked at, the origin of the sources that respondents read, frequency and aim of sharing; sharing criteria, respondents’ reaction at incorrect or falsified materials, information assessment criteria, the language in which respondents’ read and shared materials. Our findings show that Geography university students form on Facebook an active learning community where they solve Geography problems, they discuss Geography topics, and organise geographical events. They use Facebook especially to read and look at geographical materials, more than for sharing, except for the case of some very interesting materials. In conclusion, taking into account students’ interest for Facebook, our recommendation is that their professors should get more involved into building academic communities for learning, associated to their courses. At the end our study, we made a series of proposals for stimulating learning through Facebook.
15.  
OSACI-COSTACHE GABRIELA (1), PhD Assoc. Professor
ILOVAN OANA-RAMONA (2), Lecturer
MESEŞAN FLAVIU (2), MSc Student
DULAMĂ MARIA ELIZA (3), PhD Assoc. Professor
(1) University of Bucharest, Faculty of Geography
(2) Faculty of Geography, “Babeş-Bolyai” University, Cluj-Napoca,
(3) Faculty of Psychology and Sciences of Education, “Babeş-Bolyai” University, Cluj-Napoca,
Romania
gabriela.osacicostache[at]geo.unibuc.ro
Section: M&M
Title of paper: Google Earth Helping Virtual Learning in the Geographical University Education System in Romania

Abstract: Geovisualisation, which is possible due to Web 2.0, brings its contribution to increasing the availability of geographical information, thus favouring virtual learning. In this context, Google Earth could be an online aid for teaching Geography in the university education system. In this study, we had the following objectives: (1) to identify aims, competences, skills, disciplines, topic types, etc. for which the university teaching staff used this geobrowser; (2) to understand the limitations and reasons why they did not use it in the geographical university education system in Romania; (3) to disseminate good practice in using this geobrowser. We were able to accomplish these objectives through getting answers from the teaching staff in departments or faculties of Geography from seven Romanian state-owned universities. We administered an online questionnaire including 11 items and 58 colleagues answered. Answers showed the spread use of Google Earth (94.8%), especially the optional use, but also the compulsory one of this geobrowser, both during formal didactic activities (to all study years, either graduate level or the MSc. one), and during informal ones (especially for homework, scientific papers, and graduation papers). These results confirmed the modernising trend for teaching Geography in the university education system, thus enabling the as efficient as possible learning of geographical knowledge and forming or developing certain competences and skills.
16.  
MANASIA LOREDANA, Assist. Prof.
Politehnica University of Bucharest, Department for Teaching Career and Socio-Humanities
Romania
loredana.manasia[at]upb.ro
Section: M&M
Title of paper: Experiences of enjoyment in virtual collaborative learning environments. A case study approach

Abstract: There is a growing interest in using learning management systems and platforms to support learning in Romanian educational programmes. This paper aims to present a research study conducted to answer the following question: to what extend e-learning experiences can increase the enjoyment of learning in students by creating contexts to promote deep, self-motivated, and regulated learning? In order to answer the question, an empirically study was conducted on students in upper secondary education. An experience-sampling methodology was put in place. Firstly a learning programme blending e-learning and traditional face-to-face instruction was designed. The selection of subjects followed a purposive sampling. The final sample covered a number of 97 subjects participating in all research phases. After each learning experience, the subjects completed brief surveys about their behaviors, feelings, and thoughts during ten weeks. All data were analyzed. The research reveals significant differences between the two main learning contexts and strategies (e-learning and traditional instruction) and between male and female students as well. The research results are discussed in this paper. The article concludes by presenting implications for teaching. Further research directions are presented.
17.  
ILOVAN OANA-RAMONA (1), Lecturer
DULAMĂ MARIA ELIZA (2), PhD Assoc. Professor
CIASCA LILIANA (2), PhD Professor
ZOLTAN MAROŞI (1), MSc Student

(1) Faculty of Geography, “Babeş-Bolyai” University, Cluj-Napoca,
(2) Faculty of Psychology and Sciences of Education, “Babeş-Bolyai” University, Cluj-Napoca,
Romania
ilovanoana[at]yahoo.com
dulama[at]upcmail.ro
liliciascai[at]yahoo.com
zoltan_marosi[at]yahoo.com

Section: M&M
Title of paper: Geography University Students' Skills to Research Online Sources. An Empirical Study

Abstract: The aim of this research was to investigate and analyse Geography university students’ skills and practices when searching for literature to write a Geography scientific paper. Therefore, in 2015, we administered a questionnaire to a sample of 24 students at the Faculty of Geography, “Babeș-Bolyai” University of Cluj-Napoca, Romania. These students were studying also the pedagogy module. The questionnaire included 19 items about: the search engine they used, the places where they searched for literature, the procedures they used in searching for web sources, the selection and screening criteria for web sources, and the number of sources. At the end of our study, we reached to a series of findings and conclusions. Firstly, the Internet and the Google.com search engine were the favourite of our Geography university students for literature search, in the detriment of the printed sources. As they were concerned about the trustfulness of the used sources, students searched for relevant, up to date and trustful information in sources undergoing a peer-review process, in Geography web sources reknown in the field, and on governmental sites. The respondents knew the literature search process, and thus they used a rich series of diverse procedures for searching the web (searching, selecting, primary assessment of information quality, and downloading). Moreover, they used criteria for selecting and assessing the trustfulness and quality of the information in web sources. The discussion about the issue of Geography university students’ skills for literature search should be continued with one about their reviewers’ skills.
18.  
VIȘAN ANDREEA, PhD
LOGOFĂTU MICHAELA, PhD Assoc. Professor
University of Bucharest, Department for distance Learning - CREDIS
Romania
andreea.visan[at]credis.ro
Section: IntelEdu
Title of paper: Rethinking education through blogs

Abstract: CREDIS is the acronym for the Department for Distance Learning of the University of Bucharest. CREDIS activity is defined by new higher education study programs (BA and MA) especially designed for pre-service and in-service school teachers; a new BA study program (240 ECTS) focusing on "Information Technology"; new LLL programs (CISCO Networking Academy, Microsoft IT Academy, ECDL), all with the main purpose of providing the best learning tools and opportunities to our students by always trialing different types of digital technology and exploring its potential for learning. The main purpose of this study is to present a new way of educating students’ through blog. It will be presented a case study developed by professor Bogdan Logofatu in which he used blogs as an e-learning tools for evaluation, for recording the learning process and also for disseminating the outputs of the teaching process. Additionally this paper will underline the role of the blog in extending students’ knowledge and making connection between what they are learning and the rest of their experiences, thoughts, and feelings.
19.  
MAEDEH MOSHARRA, PhD student
FATTANEH TAGHIYAREH, PhD Assoc. Professor
Faculty of Engineering, Electrical and Computer Engineering, University of Tehran, Tehran, Iran
m.mosharraf[at]ut.ac.ir
ftaghiyar[at]ut.ac.ir
Section: TECH
Title of paper: Automatic Domain Specific Ontology Generation for e-Learning Context

Abstract: Semantic web technology can influence the next generation of eLearning systems and applications. Ontology as a major component of semantic web can be used in creating meta-data for eLearning resources to foster adaptive eLearning systems. This paper presents an approach to automatically generating eLearning domain ontology based on integration of text mining and natural language processing techniques. In this approach, domain specific terms and their relations are extracted from papers published over the last six years in proceedings of ICALT, an International Conference on Advanced Learning Technologies. After extracting domain-specific concepts, each pair of concepts get the possibility to be linked together based on co-occurrence in articles. A weight is assigned to each edge according to the mutual information value of the pair of concepts. Creating ontology and clustering its corresponding graph can help represent extracted knowledge clearly. Effectiveness of generated ontology is evaluated through applying itas the background knowledge to cluster eLearning documents. Proceedings of ICVL(International Conference on Virtual Learning) in two years, 2012 and 2013, are the clustering data set. The results show that inclusion of ontology increases the clustering quality. Generated ontology as an integrated knowledge extracted from different papers can be used to model educational domains and to build, organize and update specific learning resources. Explicit representation of eLearning concepts leads to uniform tagging of these domain resources and improves results of web services in this domain.
20.  
SERBAN RAUL, PhD Eng. Assistantstudent
CALIN OANA ANDREEA, PhD Assoc. Professor
Faculty of science and engineering, Hyperion University, Bucharest,
Romania
raulserban[at]gmail.com
Section: TECH
Title of paper: E-learning system based on A.U.M.P.S.(Adaptive Managament and Production System) concept

Abstract: In modern society eduction is the base foundation for knowledge and for better understanting the future. For this reason many theachers and sience peoples has try to develope many methods to improve the learning process.Therefor the objective of this paper is to present a new method for e-learning systems development. This solution will help the developers to build their own systems based on any study plan. This article will show a solution as a new concept to improve the learning process for any e-learning systems. The proposed solution, called A.U.M.P.S.(Asaptive Management and Production System) integrate in the same platform theoretical principles of any subject, applications and tests throught databases in order to simplify the process of modern e-learning systems development.
21.  
CALIN OANA ANDREEA, PhD Assoc. Professor
SERBAN RAUL, PhD Eng. Assistantstudent
Faculty of science and engineering, Hyperion University, Bucharest,
Romania
raulserban[at]gmail.com
Section: M&M
Title of paper: New informatics solution for improving decision laboratory (D-lab) activities

Abstract: The decision process design represents one of the main problems in the development of safe industrial systems. This article will present an idea for developing an integrated informatics structure used for improving teaching process for diagnoses and decision classes. The present paper tries to illustrate how the teaching process in decision field could be improved using new informatics solutions. Our research will also try to identify how many students are working better and understand more about decision theory when they are using the proposed informatics solution for solving decision problems. The proposed solution will be designed at the beginning only for improving learning activity in decision laboratory (D-lab).
This integrated informatics structure will contain theoretical principles about orientated graphs and decision tree and also an application module. The application module will help the students to build the decision trees and to compare and analyze different solutions. The main objects of using this integrated informatics structure are: the optimization performance of existing D-lab activities by using new learning methods and also improving the quality and the attractiveness of laboratory classes. Also the proposed solution will better help the students to understand the real applicability of decision theoretical principles and be able to propose and develop their own solutions.
22.  
CERNICOVA-BUCA MARIANA, PhD Assoc. Professor
Faculty of Communication Sciences, Politehnica University of Timisoara,
Romania
mcernicova[at]gmail.com
Section: M&M
Title of paper: Developing ICT skills for communication studies students, in a technology dense environment. A Romanian experience

Abstract: The paper focuses on the capacity of a studies program for students in communication to articulately and coherently contribute to developing the ICT skills for their future profession, through syllabuses which do not have (necessarily) technology as core topics. Digitally competent students are demanding and currently use mobile devices in their educational and extra-curricular activities and expect a high level of virtual interaction and equal competence on the part of their professors. The paper is a result of a pilot study, comparing how ICT skills are reflected in the syllabuses for the Communication and Public Relations Program, based on the monitoring of the changes, interactions among professors and professionals in acknowledging and making use of technology across disciplines, rendering visible the digital component which is compulsory for Romanian programs, in compliance with the National Qualifications Framework. The research presented in this paper aims to identify ways in which non-technical subject matters can make transparent the digital component in education both to students, and to external evaluators. The current use of computers and digital devices has been established by polling the students in a given Romanian university. The transparency of syllabuses (or lack of it) regarding the ICT skills which they aim to develop is established by document analysis and discussions with peers.
23.  
GRIGORE IONEL (1, 2), PhD Candidate
MIRON CRISTINA (1), PhD Assoc. Professor
BARNA EMIL STEFAN (1), PhD Professor
(1) Faculty of Physics, University of Bucharest, Bucharest-Magurele,
(2) "Nichita Stanescu National" College, Ploiesti,
Romania
grigore_1965[at]yahoo.com
miron_2001[at]yahoo.com
barna_emil[at]yahoo.com
Section: IntelEdu
Title of paper: Exploring Excel spreadsheets in the teaching and learning of certain concepts of Statistical physics and Thermodynamics

Abstract: This paper demonstrates the way in which Excel spreadsheets can be explored in the teaching and learning of certain concepts of Statistical physics and Thermodynamics. It describes two didactic tools built with the help of spreadsheets in order for students to understand the model of the ideal gas more easily. The first instrument assists in the analysis of the Maxwell-Boltzman distribution according to the model of the speeds for an ideal gas, emphasizing certain particular aspects. The second instrument assists in the analysis of the isothermal process of an ideal gas and demonstrates the calculus relation for the work using the graphic interpretation of these measures within the pressure-volume diagram. Through the combined integration of the two tools in Physics lessons, students can grasp concepts such as distribution according to speeds, isothermal transformation and work in Thermodynamics. Also, by numerically calculating the work with the help of the facilities offered by the spreadsheet, students take an important step forward towards the understanding of a key concept of mathematical analysis, i.e. the definite integral.
24.  
POPA OANA RICA (1,2), PhD
BUCUR NORICA FELICIA (1), PhD
(1) Department of Social and Administrative Sciences, Nicolae Titulescu University, Bucharest
(2) Prahova County Center for Psychopedagogical Assistance, Bobalna, Ploiesti
Romania
oanaionescu68[at]yahoo.com
Section: M&M
Title of paper: Romanian Primary School Teachers and ICT

Abstract: ICT (Information and Communications Technology) has now gone a long way and has pervaded all domains, education included. We expect teachers to be well qualified to use ICT in their activities, but are they? More exactly, this paper aims to investigate Romanian primary school teachers’ ICT needs as well as their practice habits in relation with ICT. Considering the 8 key competences promoted in EU documents, we are interested in finding out the rank Romanian primary school teachers set to the ICT key-competence in their teaching practice. Moreover, we try to establish how frequently Romanian primary school teachers use ICT resources in their teaching practice as compared to other available resources. The quality of a lesson plan obviously influences the successfulness of every class; thus, we focus on Romanian primary school teachers’ opinion about the usefulness of the internet in lesson planning. In addition to that, given the overwhelming use of devices in everyday life, ICT could be used to enhance the pedagogical quality of any lesson – therefore we look into Romanian primary school teachers’ techniques and methods to see whether they use ICT in their class practice. The conclusions of this research reinforce previous investigations: there are important material obstacles, as well as a wide gap between continuous training and practice habits, which leads to ICT underuse by Romanian primary school teachers.
25.  
MOCHAMAD SAHRULARIPIN,
DHANY PANGESTU,
Civil Engineering of Education, SebelasMaret University
Jalan, Surakarta, Central Java,
Indonesia
muhamadsahrularifin[at]yahoo.co.id
dhanypunkestu[at]yahoo.co.id
Section: M&M
Title of paper: MULARWA "Monopoly snakes and ladders java language" Learning media of java language based character education for junior high school students

Abstract: Java language learning is still putting the material to be learned is not to be used, causing the value of the characters contained in it does not make the student life. So that the necessary innovations so that the Java language lessons more interesting to learn and load values of character education in it. The author provides a solution that is Mularwa. This is one attempt to maintain the existence of the local culture in an era of globalization. Mularwa is a medium of learning the Java language classes for junior high school students VIII that the concept of monopoly and snakes and ladders game. Mularwa design includes images of interesting, but it also contains images that reflect the character of the nation's 18 value. In addition to increasing knowledge on the plot pitakonan (question), which contains points, Mularwa also includes the planting of character education is the plot gladen (task) and kuwajiban (liabilities). Based on the results of questionnaires that we have given to students in grade VIII D SMP N 1 Polokarto that 100% of them agreed that this medium is applied to the three reasons most is their love of learning while playing (65%), can increase motivation and enthusiasm for learning (15% ), and to facilitate understanding of the material (21%). The existence of this Mularwa also participate and support the preservation of the Java language through education.
Keywords: character, games, java language, mularwa, students
26.  
RĂDESCU RADU, PhD Assoc. Professor
BAJURA GEORGE, Master Student
Applied Electronics and Information Engineering Department, Polytechnic University of Bucharest,
Romania
rradescu[at]gmail.com
Section: TECH
Title of paper: Interactive learning model for 3D management of geometrical objects with volume constrains

Abstract: This paper proposes a complex learning system of archaeological and architectonic management of a historical site. The project can function as a tourist virtual guide, but it can also facilitate the specialist efforts to update an archaeological and architectonic database, if a mobile application implements all these features. The paper describes a new created management of the learning system based on a set of requirements needed to be implemented on the mobile iOS platform.
The main features of the iOS application:
1) Implementation of a register&login system that has the possibility to join the app based on different users types. The users can use the app in tourist mode or architect mode.
2) Implementation of QR decryption method for the QR codes posted on archaeological site objectives.
3) Accessing and displaying relevant information from server’s database, based on scanned QR codes.
4) Implementation of a map system that can display the user and the previous accessed site locations. This map system is displayed as standard, satellite and mixed.
5) Implementation of an input data flow - the user is allowed to update the server’s database with all the details of the every new site when logged as an architect.
If the first part of the application is focused on promoting the cultural the tourism, the second part improves the specialist activity, eliminating the need of creating individual cards/files for each archaeological site. It eliminates the need of using a GPS device, making the visit more pleasant and the work easier.
27.  
RĂDESCU RADU, PhD Assoc. Professor
OLARU ŞTEFAN, Student
Applied Electronics and Information Engineering Department, Polytechnic University of Bucharest,
Romania
rradescu[at]gmail.com
Section: TECH
Title of paper: A Complex iOS Mobile Learning Platform for an Archaeological and Architectural Management System of a Cultural Heritage Site

Abstract: This paper proposes a complex learning system of archaeological and architectonic management of a historical site. The project can function as a tourist virtual guide, but it can also facilitate the specialist efforts to update an archaeological and architectonic database, if a mobile application implements all these features. The paper describes a new created management of the learning system based on a set of requirements needed to be implemented on the mobile iOS platform.
The main features of the iOS application:
1) Implementation of a register&login system that has the possibility to join the app based on different users types. The users can use the app in tourist mode or architect mode.
2) Implementation of QR decryption method for the QR codes posted on archaeological site objectives.
3) Accessing and displaying relevant information from server’s database, based on scanned QR codes.
4) Implementation of a map system that can display the user and the previous accessed site locations. This map system is displayed as standard, satellite and mixed.
5) Implementation of an input data flow - the user is allowed to update the server’s database with all the details of the every new site when logged as an architect.
If the first part of the application is focused on promoting the cultural the tourism, the second part improves the specialist activity, eliminating the need of creating individual cards/files for each archaeological site. It eliminates the need of using a GPS device, making the visit more pleasant and the work easier.
28.  
ISTRATE OLIMPIUS (1), PhD Lecturer
GABUREANU SIMONA (2), PhD Lecturer
(1) University of Bucharest, Faculty of Psychology and Education Sciences, Teacher Training Dept.
(2) Politehnica University of Bucharest, Teacher Training Department
Romania
olimpius.istrate[at]gmail.com
simona.gabureanu[at]gmail.com
Section: TECH
Title of paper: A Fresh Restart? Google for Education in Romania: Effectiveness of Training Teachers in Using Google Tools for Teaching and Learning

Abstract: While Google is providing educational institutions and teachers with some customised applications, several accompanying initiatives are aiming to boost the usage of these applications and presumably to help teachers to meaningfully integrate them into learning. Teacher training programmes were started in several countries. In Romania, teachers were trained in 2014 and 2015 mainly through two specific courses, one face-to-face and one online.
The paper presents the result of an evaluation research on the teacher training programmes, conducted in mid-2015 by a team of researchers in education, with the purpose to provide stakeholders – teachers, trainers, education experts – with relevant information about teachers’ training needs, programmes` implementation, programmes` results and impact.
Whichever the form of organization, the courses were very well received by the participant teachers, who found it helpful, complementing their pedagogical and discipline-related skills. With Google tools, teachers are more efficient in solving administrative tasks, they have more professional development opportunities, participate more in collaborative educational projects and succeed to create more interactive activities for their learners. Students participate more in activities including online applications, understanding better the learning content and being more creative. The evaluation reveals as well several downsides and bottlenecks in the transfer of the training acquisitions to everyday teaching and learning, related to managerial support, motivation, prerequisite skills. However, whilst not new to teachers and even less rooted in pedagogy, the training in using ICT tools to support their everyday teaching seems to have a new dimension when a big name such as Google is endorsing it, providing new incentives for education innovation supported by new technologies.
29.  
ȘERBANESCU LIVIU, PhD Lecturer
Hyperion University Bucharest
Romania
livius969[at]gmail.com
Section: SOFT
Title of paper: Recursive techniques in designing software applications to assist the quality management

Abstract: The dynamics of economic industrial processes requires a continuous updating of quality book. An application that supervises the activities of an entity economic industrial will have to be adapted; to implement a self-learning mechanism. The present paper aims to outline an architecture for a software application that could meet the demands resulting from the modification of the structure of industrial and economic processes. An application software that assists in the quality management be constituted and a self-learning application for the user, because emphasizing the issues that could not be identified when developing software. The question of taking over these issues in the software application, which initially did not take account by them; without structural change application.
30.  
KOKLU NIGMET (1), PhD Lecturer
ANDREESCU NICOLETA A. (2), Asistant Researcher
YALDIZ SULEYMAN (3), PhD Professor
(1) Selcuk University, Vocational School of Technical Sciences, Konya, Turkey
(2) Oradea University, Department of Engineering and Industrial Management in Textiles and Leatherwork, Oradea, Romania,
(3) Selcuk University, Faculty of Technical Education, Konya, Turkey
nkoklu[at]selcuk.edu.tr, nandreescu[at]uoradea.ro, syaldiz[at]selcuk.edu.tr
Section: TECH
Title of paper: Desıgnıng mobıle applıcatıons for teachıng manufacturıng technologıes course

Abstract: Rapid developments in technology supplies the equipment that can be used in teaching-learning environments and they can provide diversification about it. These new technologies facilitate learning by improving the quality of learning and this increasing students' performance. Benefiting from the technological tools in education has also triggered productivity in education and training during many educational activities. Rapidly advancing technology in recent years has demonstrated its impact on the mobile applications field as well. Mobile devices have entered into every area of daily life. Nowadays, the most common system used in mobile devices is the android operating system. Despite having hundreds of thousands applications in the Android operating system, the number of applications that will be used in education and teaching is not so much as expected. However, day by day, the number of applications that can be used in education is expected to increase. A mobile application in android operating system that is designed to be used in education has been developed. This application has been prepared in order to be used in Manufacturing courses which is taught in machinery engineering department. In this practice course on manufacturing technology, course documents have been gathered under one roof in Android app. Thereby, it has been simplified for the manufacturing technology students to have access to information and documents related to the lesson.
Keywords: Android applications, manufacturing technologies, mobile devices.
31.  
PUPEZESCU VALENTIN, Lecturer
Electronics, Telecommunications and Information Technology Faculty, University Politehnica of Bucharest,
Romania
vpupezescu[at]yahoo.com
Section: TECH
Title of paper: The influence of database engines in distributed committee machine architectures

Abstract: The database management system storage engine is a software structure that deals with storage, handling and obtaining data for a particular table. The most suited data mining architecture for knowledge discovery in a distributed database is the distributed committee machine. Distributed committee machines are a combination of neural networks that are arranged in a distributed manner on multiple computing systems in order to resolve a given data mining task. In this paper we study the interaction between the distributed committee machines structures and the database engines used for storing data. In the tests that were done we were interested in analyzing solely the writing operations that are made by all the distributed slave systems on the master server. We study through performance tests if the mechanisms for managing concurrent access to a database implemented into a real database engine can affect the functioning of a distributed committee machine. This research is important for study fields such as distributed learning, astronomy, artificial intelligence and many others that imply the mining of large distributed data sets stored in distributed databases.
32.  
PUPEZESCU VALENTIN, Lecturer
Electronics, Telecommunications and Information Technology Faculty, University Politehnica of Bucharest,
Romania
vpupezescu[at]yahoo.com
Section: TECH
Title of paper: Optimization for distributed committee machines in the knowledge discovery in distributed databases process

Abstract: The knowledge discovery in distributed databases represents the overall process of obtaining useful information from data that is stored in a replication topology on multiple computing systems. Distributed committee machines are formed by many neural networks that work in a distributed manner on multiple computing systems for resolving one data mining task. These architectures are the most suitable neural structures for working in a replication topology. In my case I used multilayer perceptrons trained with the backpropagation algorithm for resolving the classification task. In this paper I propose an optimized way of functioning for the entire distributed committee machine architecture by choosing the appropriate database engine, the best type of replication and by reducing the writing operations into the distributed database as much as possible. All the experiments were done on large data sets in order to achieve the best results. This study is useful in research areas such as distributed learning, adaptive eLearning, machine learning, medical diagnosis, astronomy and many others.
33.  
BELOIU ROBERT, Lecturer
Electronics, Communications and Electric Engineering, University of Pitesti,
Romania
robertbeloiu[at]gmail.com
Section: M&M
Title of paper: “Hands-on” Electronic Simulators for Electric Drive Systems

Abstract: In the last years there is a greater interest in using computers in education, and in particular in engineering education. Software programs have a great impact on studying many physical phenomena that otherwise could be described only using very complex mathematical algorithms. Also, by computer simulation it can be studied the behavior of many engineering systems before its launching in production. However, the focus many times exclusively could be a handicap for the future engineers from different perspective: lack of real measurement and future data manipulation and interpretation. At the same time, experimental stands could be many times very expensive for many university laboratories. In this article, the author presents a methodology that could be a compromise between the use of software dedicated programs and of real electrical systems. The use of electronic simulators release the university laboratory of expensive acquisitions and at the same time does not put a very large gap between practice and theoretical concepts Based on the block system diagram of a real system, it is constructed the electronic simulator using basic Operational Amplifier structures circuits. The end result is an electronic system that simulates the real physical one.
34.  
ZHIHAN LV (1), PhD
XIAOMING LI (1,2,3), PhD
(1) Shenzhen Institutes of Advanced Technology, Chinese Academy of Science, China
(2) Shenzhen Research Center of Digital City Engineering, Shenzhen, China
(3) Key Laboratory of Urban Land Resources Monitoring and Simulation, Ministry of Land and Resources, Shenzhen,
China
lvzhihan[at]gmail.com
Section: TECH
Title of paper: VRGIS Based Geography Enhanced Learning

Abstract: A virtual reality geographic information system (VRGIS) based en-hanced learning technology is proposed, which synthesizes several latest information technologies including virtual reality(VR), 3D
geographical information system(GIS), 3D visualization and mul-timodal human-computer-interaction (HCI). The main functions of the proposed system are introduced, such as profile analysis, cutting analysis and iso-surface extraction. The multimodal technologies are employed in the system to enhance the immersive perception of the users.
35.  
KUPUSINAC ALEKSANDAR (1), PhD Assis. Prof.
STOKIĆ EDITA (2), PhD Prof.
KATIĆ ANDREA (1), PhD Assis. Prof.
VASILJEVIĆ MARKO (1), MSc Teaching Assistant
STOJIĆ IVAN (1), MSc Teaching Assistant
(1) University of Novi Sad, Faculty of technical sciences, Serbia
(2) University of Novi Sad, Medical faculty,
Serbia
sasak[at]uns.ac.rs
Section: SOFT
Title of paper: Prediction of the HDL-cholesterol level by using artificial neural network

Abstract: Artificial neural network (ANN) is a form of artificial intelligence that has been extensively applied in numerous research areas. ANNs take previously solved examples and learn hidden relationships between inputs and outputs. Trained ANNs are able to predict the output from a given input of new data. This paper presents prediction of HDL-cholesterol level by using ANN. Input values are gender, age, body mass index and waist circumference. ANN training and testing are done by dataset that includes 1517 persons. Based on repeated random subsampling validation, the optimal ANN architecture has 14 hidden neurons and the average accuracy of our solution is 80.34%. This approach could be a useful tool in both, individual and public health prevention since it can select persons with increased risk of low HDL-cholesterol level in an easy, non-invasive and cheap way.
36.  
LIEW TZE WEI (1), PhD Lecturer
ZIN NOR AZAN MAT (2), PhD Assoc.Prof.
SAHARI NORAIDAH (2), PhD Assoc. Prof.
TAN SU-MAE (1), PhD Lecturer
(1) Center for Consumer Research and Education, Multimedia University, Jalan Ayer Keroh Lama, Melaka, Malaysia
(2) Multimedia & Usability Research Group, Faculty of Information Science and Technology, National University of Malaysia, Selangor, Malaysia
liew_tzewei[at]yahoo.com
azan[at]ftsm.ukm.my
nsa[at]ftsm.ukm.my
sumae_02[at]yahoo.com
Section: SOFT
Title of paper: The Effects of Pedagogical Agent’s Visual Realism on Learner’s Cognitive and Socio-Emotive Outcomes in Virtual Learning Environment

Abstract: Pedagogical agents are animated avatars that stimulate cognitive and socio-emotive aspects of instructional activity in virtual learning environment. In the context of visual design, a pedagogical agent simulating human tutor can either be realistic (3D-rendered and naturalistic) or unrealistic (2D-rendered and stylized/cartoon). Though design factors such as agent stereotypes, aesthetics, roles and gender has been studied extensively, the issue of pedagogical agent’s realism has not receive sufficient attention from the research community. This is unfortunate, as decision regarding agent’s visual realism must be faced by instructional designers when implementing pedagogical agent in virtual learning environment. Hence, the objective of this study is to investigate the relationship among agent’s visual realism, learners’ cognition and learner’s socio-emotive behaviours in a virtual learning environment. One hundred forty-four university sophomores at an Asian university interacted with either a realistic agent (3D-rendered and naturalistic) or an unrealistic agent (2D-rendered and stylized/cartoon) in a virtual learning system that delivers a lesson on basic computer programming. Results showed that the unrealistic (cartoonish) agent imposed extraneous cognitive load and hindered learning transfer, particularly for male learners. Mediation analysis demonstrated that the effects of agent’s design (realistic versus cartoonish) on learning transfer among males were fully mediated by learner’s extraneous load. The hypothesis that a cartoonish agent will elicit higher socio-emotive responses from learners was not supported. On the contrary, the realistic agent induced a higher level of positive affect in learners than the unrealistic agent. Theoretical and design considerations regarding agents’ visual realism are discussed in this paper.
37.  
CONSTANTIN DAN BUIOCA, PhD Assoc. Prof.
University of Petrosani,
Romania
ConstantinBuioca[at]upet.ro
Section: M&M
Title of paper: The design of physics e-labs for engineering students

Abstract: Physics labs for engineering students are provided in electronic format on DVDs or on-line. Each e-lab contains a classical text-type tutorial, a video-record of a real lab, a MathCAD program for modeling, simulation and experimental data processing, and a template for student’s final report. A few advantages of such labs, compared with the classical ones, are: students can easily prepare and run a higher number of labs, at their choice, according to their fields of interests; students can discover and learn modern measurement and data processing techniques; students can deeply study the physical phenomena (having the opportunity to follow the experiment, stop-rewind-forward the video-record, having their own measurements, data processing results and conclusions); labs are available in remote area, for students with disabilities or for distance learning; with a special arrangement, labs can be run on-line, in real-time, by replacing the video-record with a direct connection on line. Basic principles of designing physics e-labs are discussed. Accessible, essential and practice based information are given about: preparing and video-recording a lab, importing and processing the video-record, obtaining measured data directly or using specialized software. Practical examples are given from various scientific fields as mechanics, electricity and magnetism, thermodynamics, optics and nuclear radiations measurements.
38.  
RUSU DIANA , PhD candidate
POPESCU SORIN, PhD Prof.
DRAGOMIR DIANA, PhD
Faculty of Machine Building, Tehnical University of Cluj-Napoca
Romania
diana.rusu.cj[at]gmail.com
Section: M&M
Title of paper: Enhancing corporate sustainability by e-learning: a solution for practitioners in engineering

Abstract: In the current economic and social context is a great need to act towards sustainable development in all its aspects such as alternative energy sources, environment protection, health improvement and minimize of climate changes. To meet the critical challenges of the society the role of an engineer should also include managing and implementing sustainable principles while meeting the market requirements which following the new trends in economy ask for extended skills and qualifications. A research of the job descriptions for product managers positions in engineering opened on the market has been conducted by the authors in order to assess the requirements the employers are looking for, conceiving a list of the most wanted competencies for decision makers role. The paper suggests that the need of immediate awareness of sustainable development among the practitioners and experienced engineers or managers in engineering can be fulfilled by e-learning as a modern solution for lifelong learning. E-learning brings innovation and effectiveness in acquiring new skills and knowledge.
Keywords: sustainable development, engineer’s competencies, e-learning, lifelong learning
39.  
BURLACU NATALIA, PhD Candidate, Senior Lecturer
"Ion Creanga" Chishinau Pedagogical State University, Faculty of Exact Science and Information Technologies, Department of Informatics and Information Technologies in Education (IITE),
Rep. Moldova
NatBurlacu[at]hotmail.com
Section: SOFT
Title of paper: Development and formation aria of transversal computer skills through own designed educational software

Abstract: There is reporting about ensemble of transversal computer skills able to be developed and forming by the instrumentality of own designed educational software in present article. Described educational software can be applicable in expanded ways in the modern didactical process.
40.  
POPESCU MARIA MAGDALENA, PhD Assoc. Prof.
Carol I National Defense University,
Romania
popescu.maria[at]myunap.net
Section: M&M
Title of paper: E-Communication, E-Teaching, Age and Gender

Abstract: „The two words 'information' and 'communication' are often used interchangeably, but they signify quite different things. Information is giving out; communication is getting through.” is Sydney J. Harris’ opinion over what the process of communication involves.
When one can fiind an environment that can make these two words merge, communication is complete, as it both gives out information and gets through to the receiver, from the 21st century perspective- and that is online communication. To approach yet communication from a complex perspective we need not forget about the non-verbal component that always completes the message to a greater extent than the verbal contribution, but that cannot be rendered complete in any type of environment. The following paper tackles the situation unfolded within a two year span process of initiating and building communication via Google educational tools , both within the teaching staff group specializying in communication and security and defense subject matter with some coming from foreign languages background, and within the classroom enviroment, in media communication course. A number of 40 academic staff were involved, with a number of 50 students, attending both Bachelor and Master’s degree program. Results of this study will be analyzed in the present paper.
41.  
ȘTEFĂNESCU VALERIU (1), PhD Candidate
ȘTEFĂNESCU CORNELIA (2), PhD Lecturer
ROȘU STOICAN OANA (2), PhD Lecturer
(1) University of Bucharest, Physics1 Faculty,
(2) University of Bucharest, Faculty of Psychology and Educational Sciences,
Romania
stefanescuvaleriu[at]gmail.com
cornelia.stefanescu[at]yahoo.com
oana.stoican[at]yahoo.com
Section: M&M
Title of paper: The influence of ICT use on the quality of learning

Abstract: The teaching-learning-assessment can acquire new meanings quality by increasing the efficiency and effectiveness if they take place in an environment stimulating, motivating, stress relieved, based on authentic communication between teachers and students. Quality assurance in education is an approach that is based on multiple coordinated, some of which relate diagnosis learning environment and identify means, procedures and effective training methods. In turn, teaching strategies must meet certain quality standards: have scientific consistency, to be integrative, be student-centered, be centered values.
In this context, the study undertaken aimed to analyze the influence of ICT in educational approach has on the quality of the educational process through benchmarking of quality when low use of ICT and respectively increased use of new technologies. Specifically, one of the objectives was to analyze the influence that ICT has on students 'attitude toward learning more specifically on attitudes towards the teacher, attitude toward school and tuition on students' motivation for learning.
42.  
DUSANKA LECIC (1), PhD Candidate
ALEKSANDAR KUPUSINAC (2), PhD Assoc. Prof.
SAEED ROUHANI (3), PhD Assoc. Prof.
BOGDAN KUZMANOVIC (2), PhD Assoc. Prof.
(1) Faculty of Information Science, Novi Sad, Serbia
(2) Faculty of Technical Sciences, Novi Sad, Serbia
(3) Information Technology and Services,University of Tehran,
Iran
lecicduska79[at]gmail.com
Section: M&M
Title of paper: Blended Learning at Universities

Abstract: In the era of modern technology we are faced with the fact that educational institutions shall be included in the process of modernization of teaching. This would itself provide an opportunity to easily move over to e-learning. In concept blended learning students are in center of teaching process and they are creating its dynamics. This concept of learning is between on-line learning and traditional learning. Students learn through online delivery of content, but just partly. The goal of this paper is to show the difference between traditional and blended learning on universities and to highlight benefits of blended learning.
Keywords: student, traditional education, online contents, blended learning
43. MARIJANA DESPOTOVIĆ-ZRAKIĆ (1),
ALEKSANDRA LABUS (1),
ZORICA BOGDANOVIĆ (1), Assist. Prof.
MILICA LABUS (1),
SUZANA MILINOVIĆ (2),
(1) Faculty of Organizational Sciences, University of Belgrade, Belgrade,
(2) Falc East d.o.o. Industrijska zona BB,
Serbia
maja[at]elab.rs
aleksandra[at]elab.rs
zorica[at]elab.rs
milica[at]elab.rs
suzana.milinovic[at]falceast.com
Section: TECH
Title of paper: A Virtual Laboratory for Teaching Internet of Things

Abstract: This paper describes a virtual laboratory for teaching and learning the course Internet of things. The goal was to design an environment that would support the interactive learning and provide students with the necessary hardware and software for creating their own projects. The designed virtual laboratory was developed at the Department for e-business, Faculty of organizational sciences, University of Belgrade. As a proof of concept, we present a project for smart plant watering designed within the developed environment.
Keywords: Virtual laboratory, Internt of things, smart environments
44. BARTHA MIKLÓS (1), Mathematician, Software Developer
ZAKOTA ZOLTÁN (2), PhD Lecturer
(1) Sentron Ltd., Oradea
(2) Partium Christian University, Oradea, Romania
zzakota[at]gmail.com
Section: M&M
Title of paper: Using an Integrated Adaptive Forth System in Education

Abstract: Forth is the first IDE (integrated development environment) that preceded Turbo Pascal by 15 years. Despite that, it still plays an important role, because it is a really appropriate tool for the development of micro systems. The most important characteristic of Forth, that also offers its main advantage, is its extensibility. On the other hand, we also have to mention some other features of the language, like its portability, the low-level need for resources and its rapidity. And if we take into account how suitable Forth for interactive communication is, we can easily understand why its use so adequate for a faster and more efficient software development is. By the same reason, it is conceivable that Forth would be proper to be used in education too. However, integrating technologies like Internet, databases, 3D, etc. require a considerably effort both from developers and later from users of a Forth implementation. Combining Forth with existing RAD systems offers the possibility to interface easily the needed functions with minimum effort and extension of the Forth system. Our presentation is meant to exhibit a new solution for using Forth in education by combining it with existing Pascal and C++ Systems. The examples will show how simple and straightforward this procedure is. Examples will focus on classic educational subjects like turtle graphics and recursion.
45. ANASTASIU POPESCU DORU (1), PhD Lecturer
BOROGHINĂ GABRIEL (2), Student
(1) University of Piteşti, Faculty of Mathematics and Computer Sciences
(2) "Radu Greceanu" National College, Slatina,
Romania
dopopan[at]yahoo.com
Section: SOFT
Title of paper: Students’ computer-based distribution in high school based on options as an extension of SEI distribution program

Abstract: High school admission is carried out at the country level using a complex application from the SEI program. But this application does not cover the students’ distribution to the profile classes for each school.
This distribution is generally made in order to offer students the possibility of choosing the wanted class function of the graduation grade to assure a good student - teacher communication.
In this paper we want to present a way of implementing the distribution algorithm, based on the admission grade (graduation grade and National Exam grade), but also according to the order of the classes the student choose.
46. NIJLOVEANU DANIEL, PhD Lecturer
BOLD NICOLAE, Student
University of Agronomic Sciences and Veterinary Medicine Bucharest, Faculty of Management, Economic Engineering in Agriculture and Rural Development,
Craiova, Romania
bold_nicolae[at]yahoo.com
Section: SOFT
Title of paper: A random algorithm for generating cropping - system possibilities

Abstract: The purpose of this paper is to describe a modality of generating
the rotation of cultures using a random algorithm. Given a number of cultures, the variants of rotating them within a cropping-system can be numerous, with the mention of respecting some important rules and regulations about common pests and diseases, soil usage etc. This algorithm can be important for those farmers who want to manage better their holdings they have or a useful tool for those who are new in the domain of agriculture. For a better explanation of what we intended to do, a Java implementation of the algorithm was made.
47. TOMA STELIANA (1), PhD Prof.
BACIU ION (2), Teacher
(1) Technical University of Civil Engineering of Bucharest,
(2) Secondary School, Baiculești, Arges County,
Romania
steliana[at]tif.ro
Section: IntelEdu
Title of paper: Interactive ITC applications for Technological education - "Energy" module

Abstract: Technological education is a different kind of education, since it manages to channel the students beyond conventional frontal learning. The paper refers to the educational process in the secondary education, at the 8th grade Technological education courses. The electric circuit in a house is the most important piece of the utility network. The authors present an original educational software which is made of two main components: one informative part that is directly taught to the whole class as a didactic movie that refers to the knowledge and abilities accumulated by the students in the module „Energy”, and the second one, that is an interactive part used to apply the information by individual or collective activities that can be verified and measured. This interactive part allows the students to make a draft regarding the electrical circuits of plugs and light using the specific symbols of a given plan of a house. Unlike academic learning, this process allows the teacher to see the students in different ways, working individual, in pairs, and in groups. The role of the teacher is to provide feedback, comments and reinforcement. The ICT products creates a new approach that places the student at the center of doing, allowing him to undergo a process of developing independent thinking and finding personal solutions.
Keywords: Technological education, Educational software, Interactivity
48. TODEA DIANA, PhD Assist. Professor
Faculty of Psychology and Sciences of Education, "Babeș-Bolyai" University, Cluj-Napoca,
Romania
dianatodea22[at]gmail.com
Section: M&M
Title of paper: The Use of the MuseScore Software in Musical E-Learning

Abstract: Our research stemmed from the dire need of our students from Pedagogy of Primary and Preschool.Teaching specialty, in their roles of future teachers and educators, for a virtual learning medium to ensure the optimal means possible in their creation of activities used within musical education. Initially, our research led us to the Open Source Options for Education website, and toward the systematic approach proposed by Mark Johnson. This allowed us to identify the most relevant music softwares, and, especially, to come across MuseScore, a musical recording and editing software. Its user friendly interface, free downloading option and the fact that it can be accessed in multiple languages – Romanian included – led us to its inclusion within the study. The main objectives targeted by the use of this software are: 1) consolidating previous concepts of music theory; 2) improving score reading; 3) using effectively the software in designing various musical activities; 4) developing the ability to combine IT and communication technology in creating these musical activities. With these objectives in mind, we have used the MuseScore software within the first semester of the academic year 2014-2015 in Music Education and Method and Practice of Music Teaching classes. The activities carried out during the 14 weeks of the study have demonstrated that MuseScore in an extremely useful tool in designing activities for music education, and, moreover, it is a means by which students find it easy and enjoy musical writing and reading.
49. GIRBACIA TEODORA, PhD Candidate
Transilvania University of Brasov,
Romania
teodora.girbacia[at]unitbv.ro
Section: TECH
Title of paper: Augmented reality system for training robotic prostate biopsy procedure

Abstract: The urologist needs to acquire the necessary skills in order to operate the needle guiding robot used for biopsy procedures.This skills are not easily learned directly on patients. In this paper is presented an Augmented Reality(AR) system used for training the urologist to insert the biopsy needle using a serial robot as a case study. The AR based training set-up consists of a large screen projection system for the visualisation of the colocated environment and the software that uses one static single-camera markerless tracking to colocate the virtual patient in the robot workspace and to provide guidance instructions for the urologist to perform the biopsy needle steering. The presented AR system has the potential to become a valuable education and training tool for users, helping them to acquire robotic operation skills that can be applied to robotic-assisted needle biopsy of the prostate.
50. RISTIĆ JELENA, PhD candidate
BARAĆ DUŠAN, Assist. Prof.
BOJOVIĆ ŽIVKO, Assist. Prof.
BOGDANOVIĆ ZORICA, Assist. Prof.
RADENKOVIĆ BOŽIAR, PhD Prof.
Faculty of Organizational Sciences, University of Belgrade,
Serbia
jristic611[at]gmail.com
dusan[at]elab.rs
zivko[at]elab.rs
zorica[at]elab.rs
boza[at]elab.rs
Section: TECH
Title of paper: Designing augmented reality application for interaction with smart environment

Abstract: This paper discusses harnessing augmented reality for interaction with smart classrooms. Primary goal is to investigate possibilities of augmented reality applications within smart environments. Main characteristics and concepts related to augmented reality and smart environments were analyzed. As a proof of concept, an iOS mobile application was developed. The application is an editor for smart classrooms using augmented reality. Students and teachers are enabled to interact with smart classrooms via mobile devices. The smart classroom is implemented within learning ecosystem at Laboratory for E-business, University of Belgrade.
51. DUCHEVA ZLATOELI, PhD Assist. Prof.
PEHLIVANOVA MARGARITA, PhD Assoc. Prof.
Trakia University, Stara Zagora, Faculty of Techniques and Technologies - Yambol,
Bulgaria
zl.ducheva[at]abv.bg
margopehlivanova[at]abv.bg
Section: M&M
Title of paper: Trends in the assessment of students on the role of blended learning for a change in the learning approaches

Abstract: Surveys among the students from different disciplines and courses in the Faculty of Technics and Technologies Yambol related to possibilities and perspectives of e- and blended learning enables us to make a comparative analysis of the evaluation of the students and find tendencies within 4 years period. According to the results of the survey we can claim that there is a steady trend of positive evaluation of the possibilities of e- and blended learning for individualization of the learning process, development of the cognitive sphere of the personality, improving the interaction with the professors, stimulating the performances and creativity of the students, improving the organization of the process, creating a positive atmosphere, improving possibilities for evaluating the academic achievement of students and the development of objective self-assessment.
Data processing and results analysis of questionnaires gives us reason to say that by e- and blended learning improves the quality of education. It is more convenient, more attractive and helps to achieve high levels of Bloom's taxonomy, which are associated with acquiring factual, conceptual, procedural and metacognitive knowledge of students.
52. ANASTASIU POPESCU DORU (1), PhD Lecturer
POPESCU ION ALEXANDRU (2), Student
(1) University of Piteşti, Faculty of Mathematics and Computer Sciences
(2) "Radu Greceanu" National College, Slatina,
Romania
dopopan[at]yahoo.com
Section: M&M
Title of paper: Model of determination of coverings with web pages for a web site

Abstract: In the majority of web sites there are web pages that are built similar. This paper uses a relation of similarity of HTML web pages for determining covering sets with web pages for web site that will be used in the verification and testing process. So these operations will use a smaller number of web pages.
53. AVADANEI MANUELA, PhD Assoc. Professor
Faculty of Textile, Leather and Industrial Management, “Gheorghe Asachi” Technical University of Iasi,
Romania
manuela_avadanei[at]yahoo.com
Section: TECH
Title of paper: The design process and prototype evaluation of special garments in virtual environment

Abstract: The diversification of occupations has determined the appearance of new garments, which must protect the body from the environment action, but at the same time, they must allow the worker to do its job. This paper presents the design process and prototyping evaluation of such products in virtual environment.
54. SNEJANA DINEVA, PhD Assoc. Professor
VESELINA NEDEVA , PhD Assoc. Professor
Faculty of Technics and Technology, Trakia University of Stara Zagora, Yambol,
Bulgaria
sbdineva[at]abv.bg
vnedeva[at]tk.uni-sz.bg
Section: M&M
Title of paper: Expanding Web and Innovation Skills for 21st Century

Abstract: Gathering the opinion of educators, education experts and executives collective vision for learning known as the Framework for 21st Century Learning has been constructed. According to this Framework, students must master innovative skills and expertise novel knowledge in order to succeed in comprehensive and competitive work environments and life that becomes more and more complex each new day. An emphasis is made on creativity, critical thinking, communication and collaboration mentioned as essential to adapt students to the future. In that article, we try to figure out how developing the Web content and technology innovations influenced on quality of learning process and help students acquiring the needed skills.
55. VESELINA NEDEVA , PhD Assoc. Professor
SNEJANA DINEVA, PhD Assoc. Professor
Faculty of Technics and Technology, Trakia University of Stara Zagora, Yambol,
Bulgaria
sbdineva[at]abv.bg
vnedeva[at]tk.uni-sz.bg
Section: M&M
Title of paper: Blended Learning 2.0 and technology innovations with Web 4.0

Abstract: Technology innovations with Web 4.0 influence on the quality of student learning and performance in blended learning. Development of the Web technology extends the capabilities of the recent e-learning. The report analyses the changes that occur in e-learning in accordance with the evolution of the World Wide Web. Web 3.0, Web 4.0 and trends in Web 5.0 to outline the new features of e-learning. Artificial Inteligence with Big Data, Linked Data, Cloud Computing, Data Driven science put different emphasis on e-learning. 'The Semantic Web will connect all the Web's data and information much more closely, enabling contextually based search and research. The Internet of Things will let Web-connected machines of all kinds communicate with each other and with us, creating a rich flow of data about their location and status.
56. ȘERBANESCU LIVIU, PhD Lecturer
Hyperion University Bucharest
Romania
livius969[at]gmail.com
Section: SOFT
Title of paper: Designing an end user auto-adaptive interface for inventory software applications

Abstract: In the field of logistics inventory there are a variety of training end users of software applications. An application must be simple enough to be used by a handler, but also refined operating to provide solutions to extract specific data or to define new operations without changing the application structure of the. There is no longer sufficient organization object-customer interface, as changes and the structure of the queries. Between end-user interface and the database client interface appears another level specialized in adaptation of the two interfaces. The paper aims to highlight this level and the changes imposed to other levels.
57. BOSTAN CARMEN - GABRIELA, PhD
Institute of Educational Sciences,
Romania
cagabosro[at]gmail.com
Section: IntelEdu
Title of paper: Using computers in teaching

Abstract: The issue of curriculum design and implementation on educational policy level; it is a topical concern and can become an efficient support to curricular decentralization. This can be useful as a scientific foundation that includes operational guidance useful for teachers and educational managers. My article shows a part of a larger research on the use of computers in teaching, learning and assessment. From the analysis of results show that using computers in learning-teaching-assessment is done by various resources: educational platforms, educational software, tutorials, PowerPoint presentations (all participating schools), Youtube movies, AEL.
58.  
BOSTAN CARMEN - GABRIELA, PhD
Institute of Educational Sciences,
Romania
cagabosro[at]gmail.com
Section: M&M
Title of paper: Mathematics with Scratch

Abstract: Goal of paper is to illustrate how can teach mathematics through ICT programming for primary school students using Scratch. The means used are observing and conducting simple experiments supplemented by modelling the experiments on computer. Content of this paper is derived from experiences with Scratch Software for ”Recognition of the geometric figures and theirs properties in near environment”. This lesson is in Romanian national curriculum for third grade, on discipline Mathematics. It knows that the multimedia resources stimulate audio-visual memory, transpose the students in the middle of the Phenomena and complement their knowledge in a likable manner. But the ICT during the class can induce a bored. By involving students to design themselves modeling of experiments on tablet or computer we can win eliminating the monotony, formation of analytical thinking, training programming skills in an enjoyable manner through specialized software for their age. My paper depicts the lesson plan for lesson ” Recognition of the geometric figures and theirs properties in near environment” in an inter and transdisciplinary approach – mathematics and ICT.
59. MOCOFAN MUGURAS DANOEL, PhD
TERNAUCIUC ANDREI,
Politehnica University of Timisoara, Faculty of Electronics and Telecommunications,
Romania
muguras.mocofan[at]upt.ro
Section: IntelEdu
Title of paper: Learning by games. A study case of the COFFE Project implementation in Romania

Abstract: The paper presents the study case of the implementation of the COFFE project in Romania. COFFE project proposes the transferring and modernizing an on-line tool “Simulation enterprise”, dedicated to vocational school students which enables users to run virtual enterprise producing mobile phones and manage it in an environment reflecting real economic conditions. The game is concentrated on developing entrepreneurial skills and encouraging users to run in the future own business. The main aims and objectives are:
• increasing knowledge on enterprise functioning and enterprise management,
• raising awareness in the field of contemporary economic conditions in Poland and other partner countries,
• helping game users to develop entrepreneurship and use this knowledge for learning and developing competences from areas: entrepreneurship, mathematics, ICT and foreign languages,
• raising awareness amongst key stakeholders in the field of key competences which are necessary to possess to get employed.
We present aspects about:
• the developing of the on-line simulation game, designed for specific purpose and target group
• the impact of this tool which will reflect economical conditions to the students
• the use of modern technologies to make the training process as attractive as possible
• the promotion of the entrepreneurship, innovativeness and self-employment
60. HOLOTESCU CARMEN, PhD Prof.
University "Ioan Slavici" Timisoara, Faculty of Engineering,
Romania
carmenholotescu[at]gmail.com
Section: M&M
Title of paper: A conceptual model for Open Learning Environments

Abstract: Over the last years, the growing ubiquity of Social Media, the emerging mobile technologies and the augmented reality become more deeply integrated into the teaching-learning process and also create new opportunities for reinventing the way in which educational actors both perceive and access learning. Major challenges in academia that involve tremendous development and innovation are blended courses/flipped classrooms integrating Social Media (SM), Open Educational Resources (OER) and Massive Open Online Courses (MOOC). After an analysis of the emerging technologies, trends and theories in education, the paper proposes a conceptual model for Open Learning Environments, with characteristics divided in three categories: pedagogical, social and technological. Also it presents an original classification of the existent learning environments which integrate open technologies and practices.
61. GROSSECK GABRIELA, PhD Assoc. Prof.
MALIȚA LAURA, PhD Lecturer
West University of Timișoara,
Romania
gabriela.grosseck[at]e-uvt.ro
laura.malita[at]e-uvt.ro
Section: IntelEdu
Title of paper: Do you MOOC? An exploratory view for Romanian academic landscape

Abstract: In the last years the European higher education is confronting with major challenges – the growth of education quality and correlation of teaching-learning process with ample needs of society and labor market; adaptation to globalization and a significant growth of students’ number in HE institutions in the world, which affect the Europe position as world leader in education; enhancing and broadening the access at higher education through valorization of new technologies and pedagogies like OER (open education resources)/OEP (open education practices), MOOCs (massive open online courses) and flipped classrooms. At the moment, no Romanian university offers a MOOC course. Moreover, young people are not familiar with them; for instance, less than 1% of students at global level are from Romania. In this context, the authors explore the challenges MOOCs can offer for Romanian higher education institutions, to raise the access to education of thousands of students and to stimulate universities to adopt new teaching methods, more innovative and flexible.
62. NIJLOVEANU DANIEL, PhD Lecturer
BOLD NICOLAE, Student
BOLD ALINA CLAUDIA, Student
University of Agronomic Sciences and Veterinary Medicine Bucharest, Faculty of Management, Economic Engineering in Agriculture and Rural Development,
Craiova, Romania
bold_nicolae[at]yahoo.com
Section: M&M
Title of paper: A hierarchical model of test generation within a battery of tests

Abstract: A new way of learning is used on a large scale, because online tests combine technology with learning, bringing a high level of practicability and efficiency. A lot of web applications contain batteries of tests used for preparing the students in various domains. A battery of tests contains a number of tests which have different levels of difficulty and are related to each other. This paper presents a modality of generating tests randomly for the subsequent levels of difficulty, complying with certain restrictions regarding the dependence between tests and the different levels of difficulty within a battery of tests.
63. AILENI RALUCA MARIA, PhD Candidate
Politehnica University of Bucharest,
Romania
raluca.maria.aileni[at]gmail.com
Section: SOFT
Title of paper: Software apps based on cloud hybrid service for building energy efficiency monitoring

Abstract: The paper presents the model based on smart sensors network system for building efficiency monitoring based on machine to machine (M2M) technologies. The system is based on temperature sensors, a mainboard, a transceiver and a power source. The sensors are integrated in experimental model for receiving and send wireless data. The data storage is made on cloud (PaaS) and the users may access data by using a web based interface (SaaS). Cloud computing and grid computing are oriented in sharing distributed resources in a network environment and this allow a large number of users to send and receive information. The resources shared are systems like CPUs, storage, data, and memory. By using cloud computing is possible to storage data received from sensors, analyze data and provide charts. Data from cloud computing services (PaaS) can be used in IoT projects.
64. AILENI RALUCA MARIA, PhD Candidate
Politehnica University of Bucharest,
Romania
raluca.maria.aileni[at]gmail.com
Section: SOFT
Title of paper: Expert system Smartex based on artificial intelligence for analyze data tracked from medical sensors

Abstract: The paper presents a software application Smartex which offer solution based on artificial intelligence for analyzing data obtained from medical sensors. The Smartex application collects data from hardware system composed by temperature sensor, mainboard and a Bluetooth device. The mainboard was initialized by using a software application which allows reading data from sensor after calibration. The software application Smartex allows parsing the sensor data received and storage into a database. Also the program, for predictive evaluation, has the ability, based on matching algorithm use, to choose a correct answer from knowledge base regarding medical conditions related to the range of values collected from sensors.
65. BOGDAN MIHAI, PhD Assoc. Prof.
Computer Science and Electrical Engineering Department, "Lucian Blaga" University of Sibiu,
Romania
mihai.bogdan[at]ulbsibiu.ro
Section: SOFT
Title of paper: Virtual Instrument for the Study of the Signals Generating

Abstract: This paper aims to achieve a virtual instrument, developed around NI myDAQ of National Instruments Company, for the study of the signals generating. Virtual instrument have been developed by using LabVIEW graphical language programming. This virtual instrument will assist students who will conduct laboratory at Virtual Instrumentation discipline and will generate several waves: sinusoidal, triangle, square and sawtooth. These signals will be generated at AO 0 analog output channel of DAQ device.
Keywords: Virtual instrument, LabVIEW, NI myDAQ, Front Panel, Block Diagram
66. AILENI RALUCA MARIA, PhD Candidate
Politehnica University of Bucharest,
Romania
raluca.maria.aileni[at]gmail.com
Section: M&M
Title of paper: Data gathering algorithms for wireless and analogic sensors

Abstract: The paper presents a console application based on data gathering algorithm for wireless sensors. The paper presents also a serial port monitoring console application, for reading the signals from physical world (temperature, humidity) by using electronic devices, for highlight the advantages of using wireless sensors. For serial monitoring was used the FTDI device which allow to send the electrical signal and transform in digital one, and for wireless monitoring was used a Bluetooth device. Software programming was made by using C programming language.
67. ARSENIJEVIĆ JASMINA (1), Teacher
ANDEVSKI MILICA (2), PhD Prof.
(1) Preschool Teacher Training College in Kikinda, Serbia
(2) Faculty of Philosophy,
Serbia
minapane[at]open.telekom.rs
Section: M&M
Title of paper: New Media (un)Literacy of Employees in Serbian Education

Abstract: The research presented in this paper as a theoretical ground has multidimensional construct called new media literacy, established by media theorist Henry Jenkins (2006), which contains explicit pedagogical expectations. Jenkins has defined 12 competences for participation in contemporary media flows and stressed the importance and role of education in adapting to new social and technological trends. This paper examines new media literacy of employees in serbian education, in terms of the profession and field of education. The empirical operationalization of Jenkins’ competencies was developed by Ioana Literat (2013), who has developed an instrument for measuring new media literacy. This instrument has been successfully modified and improved in relation to the nature of education of the population in Serbia, for purposes of this research. The survey was conducted in 2013 on 172 respondents - employees in education: university professors, assistant lecturers at universities and teachers in secondary schools. Descriptive analysis has shown that the total score in the whole sample media literacy is 3.29, which indicates partially expressed new media literacy, a multivariate analysis provided the result that there are significant multivariate effects of profession and the field of education the components of multimedia literacy.
The results of this study are indicative in terms of contemporaneity and adaptability of teachers in secondary and higher education in Serbia to multimedia and technological changes in the global society we all live in.
Keywords: new media literacy, education, employees in education, competences.
68. BUCUR BEATRICE- DANIELA, Student
Department of Computer Science, University of Pitesti,
Romania
ciolan.beatrice[at]yahoo.com
Section: M&M
Title of paper: Modeling modal logics using labeled graphs

Abstract: The aim of this article is to analyze a theoretical model which combines modal logic with the theory of labeled graphs.
69. ZEINAB GHADIRI, Researcher
Instructional Technology Department, Faculty of Humanitites, University of Tehran,
Iran
Z_qadiri[at]yahoo.com
Section: M&M
Title of paper: Social networking and multi-Tsking consequences on brain health

Abstract: Social networking Web sites so that individuals, groups and organizations have come together on one or more common features and information, share content with each other. Today, we face a phenomenon that even many take pride in their ability to do . While there is no such thing as Multitasking. The study explores the implications of working in multiple social networks were studied on brain. The study explores the implications of working in multiple social networks were studied on brain health, The results showed that the documents Multitasking especially social networking, to review the impaired attention, processing and energy efficiency in the brain and reduces the quality of the relationship between brain cells. At the end of the research proposals with the aim of taking advantage of such space conference were presented; To achieve this goal it is necessary to speed the training of human origin biological, not quickly go electric.
Key Words:Social networks, Multi Tasking , brain health.
70. ZEINAB GHADIRI, Researcher
Instructional Technology Department, Faculty of Humanitites, University of Tehran,
Iran
Z_qadiri[at]yahoo.com
Section: M&M
Title of paper: NBIC study to design entrepreneurship courses at training centers

Abstract: Scientists working in the 21st century in terms of knowledge and converging technologies (NBIC) to achieve a scientific revolution, hoping to solve the problem of hunger, disease resistance, improved human health, access to food and improve the quality of human life with the help of new technologies achieved. The oneness of nature NBIC convergence and unity, science follows and integrate knowledge from different disciplines can better understand the human brain to grasp a better understanding of the universe and nature. NBIC technologies necessary due to cognitive dysfunction in industrial life today so you can see the intensity is increasing. Although the cause of human life and machine life easier for neurological and psychiatric diseases such as Alzheimer's, but the human suffering, lack of concentration and other mental problems and NBIC is to improve the lives and helps prevent progression of the diseases. The convergence of knowledge in the use of scientific instruments and extensive research, improving the quality of human life will follow. With the development of science and technology in this century, scientists and technologists, actively pursue convergence and integration of the scientific revolution runs, as the evolution of human life depends on the convergence of science and technology is the scientific revolution.NBIC to integrate nanoscience, biotechnology, information technology and cognitive science seeks to improve the lives and prevent brain injury in fact. NBIC is the philosophy behind this is that we can use this tool, serious transformation in human life and create the perfect human and positive changes in approach, thinking and understanding be created. Accomplish this, the power to bring academic research. Power that is hoped will lead to an enormous development of science. Based on Bioethics is also important because of bio-ethics, dialogue and debate between scientists of different areas forms the substrate while controlling the risks that could create significant correlation between scientists NBIC builds in this regard. This study aimed to evaluate the development of bioethics NBIC approach to comprehensive entrepreneurship development centers and educational institutions,was conducted ,As well as jobs in this direction is planned.
Key Words: NBIC, Entrepreneurship, Bioethics, Planning teaching and learning.
71. BOGDAN MIHAI, PhD Assoc. Prof.
Computer Science and Electrical Engineering Department, "Lucian Blaga" University of Sibiu,
Romania
mihai.bogdan[at]ulbsibiu.ro
Section: SOFT
Title of paper: Virtual Instrument for the Study of the Signals Sampling

Abstract: The personal computer (PC), combined with the multifunctional data acquisition boards (DAQ) and powerful and flexible software, can create sophisticated virtual instruments. This paper aims to achieve a virtual instrument, for the study of the sampling and aliasing signals. Virtual instrument have been developed by using LabVIEW graphical programming. This virtual instrument will assist students who will conduct laboratory at Virtual Instrumentation discipline and will be used for the study of real-world signals , it will need a DAQ for signal acquisition and in simulation mode if the user does not have an DAQ device.
Keywords: Sampling, Aliasing, Virtual instrument, DAQmx, Front Panel, Block Diagram
72. MĂLUREANU FLAVIA, PhD Lecturer
ENACHI-VASLUIANU LUIZA, PhD Lecturer
University of Bucharest, Faculty of Psychology and Educational Sciences, Teacher Training Department,
Romania
flaviamalureanu[at]yahoo.com
Section: IntelEdu
Title of paper: A Study on the Linguistic Elements of Vagueness in the Didactic Discourse

Abstract: The issue of dysfunctions in the didactic communication is a persistent concern in the educational activity. Their existence has been rendered obvious from multiple angles, starting from the intersection of the diversity of aspects this phenomenon includes. Thus, specialised literature identified different types of dysfunctions of communication with emphasis on aspects, equally important, regarding pedagogy, psychology, sociology, linguistics, informatics etc.
The interest of our research lies in the linguistic dysfunctions of communication, more precisely on the presence of the elements of vagueness in the didactic discourse. The message as the central element of the educational communication is one of the sources for the emergence of dysfunctions. In terms of content, the message can be simple, intelligible, accessible or, on the contrary, it can be hermetic, academic and ambiguous, which implies an effort of understanding and interpretation. As vocabulary knowledge enriches, the sources of linguistic ambiguity grow, triggering dysfunctions which impede the didactic communicational process. Vagueness in communication refers to the frequent use of some words from everyday language whose denotations are not clearly defined in various situations of verbal interaction. Consequently, we have identified a series of elements of linguistic vagueness based on specialised literature. The study provides descriptive analyses for each item aiming to determine their impact on the proper understanding of the didactic discourse by means of a hierarchy of the identified elements at high school and university levels. The results of the research can be of interest for teachers in the aimed school levels in order to make the correct decisions to optimize the process of didactic communication.
73. ANDREEA PELE, PhD Assistant
Department of Sociology, West University of Timisoara,
Romania
andreeapele[at]gmail.com
Section: IntelEdu
Title of paper: “Hello, what is the exam date again?”

Abstract: Due to the propagation of Facebook as an almost instant means of establishing new social connections and staying in touch, it seems only natural for communication between university students and teachers to adopt the many facilities offered by this ever-expanding, accessible social network. This communication on Facebook and its associated apps, however, has its inherent advantages and drawbacks. In this paper, I would like to analyze the pros and cons, and see what impact they have on the traditional relationship between students and teachers.
74. BRAN RAMONA-ALICE, PhD Assistant
Department of Psychology, University of the West Timisoara,
Romania
ramona.bran[at]e-uvt.ro
Section: M&M
Title of paper: Duo or Multi Lingo

Abstract: As a teacher of English for Specific Purposes (ESP), I have had to adapt my lessons to the purposes of my students majoring in various fields ranging from Psychology and Sociology, to Communication and International Relations. Hence, I have continuously looked for ways of combining the practice of general English with specialized vocabulary. This endeavor was made easier by several online platforms, such as Wikispaces, Edublogs, or Edmodo, which have enabled synchronous and asynchronous interaction while working with my students. However, not all my students have a solid knowledge of general English, which has made it difficult for me to introduce specialized lexical items. While trying to solve this problem, I have come across a language-learning platform that was launched in 2012 and is completely free: Duolingo. It works both on mobile devices and on desktop computers, it allows its approximately 100 million users worldwide to learn at their own pace and to practice all the skills (reading, speaking, writing, and listening). Duolingo provides the translation tools to help learners understand and memorize the words that they encounter. As students progress, they earn skill points when lessons are completed or web content is translated. Online content is inherently more interesting than textbook sentences, so the translation assignments are more engaging. Duolingo is a tool that allows students to acquire or consolidate their knowledge of a foreign language. As a result, it becomes simpler for teachers to add specialized vocabulary later on.
75. RADU CATALIN, PhD
Advanced Distributed Learning Association, "Carol I" National Defense University,
Romania
karadu[at]gmail.com
Section: SOFT
Title of paper: Assessment of a serious game scenario designed to raise awareness for flood disaster

Abstract: The purpose of this paper is to investigate a serious gaming scenario for rise of awareness for flood disaster stressing the relevant success of fail factors. The main focus is to stress the paradigm of efficiency vs context and to point the role of the subject matter expert.
76. GHERMAN TEODORA, PhD Assoc. Prof.
Applied Informational Technologies Department, Academy of Public Administration, Republic of Moldova
ghermam.teodora[at]gmail.com
Section: IntelEdu
Title of paper: Cloud Computing Technologies applied in Virtual Education of civil servants

Abstract: One of the Europe 2020 Strategy initiatives is the Digital European Agenda, which determines the role reserved for the informational and communication technologies utilization in the achievement of Europe’s goals for 2020. A groundbreaking impact is attributed to cloud computing. Large scale application and efficient utilization of cloud computing technologies will allow to take on the fundamental challenges which they now face and offer their citizens a better quality of life, through easy access to digital educational services. Cloud computing is a cornerstone in computer science, due to the change of the way online applications run - this time, directly on Internet. By means of virtualisation technologies will be achieved the management and use of resources to support through automatic provisioning, re-imaging, rebalancing of workload, through systematic demands of modifcation and a dinamic, secure and flexible platform.
77. BALANESCU RAMONA-CRISTINA, PhD Lecturer
Teaching Career Training and Social-Humanistic Sciences Department, Politehnica University of Bucharest,
Romania
prc73ro[at]yahoo.com
Section: IntelEdu
Title of paper: TEENAGE SELFIE ON MUSIC

Abstract: The phylogenesis and ontogenesis confirm the importance music has in man’s life. It is considered to accompany man during the entire life, from birth until death. Every age has its own music and rhythm. According to the age psychology, it is well known that adolescence and post-adolescence close the first cycle of human development. Out of the two, the adolescence period has always raised the researchers’ interest, being carefully investigated. Given the radical physical and psychological changes happening during this stage in life, some authors catalogued adolescence as a second birth of the individual (J.J. Rousseau), while others, given the tumultuous changes, called it the “period of storm and stress” (Stanley Hall), of “affective vivacity” (M. Debesse). The interest granted to this period even led to the development a distinct new field, namely that of the teenage psychology, which gave birth to a study subject for the teachers to be, at Master’s Degree programme level, in Romania, called the Psycho-pedagogy of teenagers, young people and adults. The psychology specialised literature in this field, both at world level and in Romania, includes authors such as: Stanley Hall (1904), Maurice Debesse (1936), Jean Piaget (1955), E Erikson (1962), R. M. Lerner and D. F. Hultsch(1983), Vander Zanden (1993), Helen L. Bee (1986), Ursula Schiopu (1982), Elena Bonchis (2004), Anca Munteanu (2004), Tinca Cretu (2001), etc. This article shall not insist on the theoretical components concerning the teenage years, detailed in the specialised literature; however, it is an attempt to scan the teenage soul, through music, based on the analysis of the papers produced by 1st year Master’s Degree Programme students, with the National Music University in Bucharest, and handed in for the study subject of the Psycho-pedagogy of teenagers, young people and adults.
78. CHIRILA CIPRIAN-BOGDAN, PhD Senior Lecturer
Politehnica University of Timisoara, Computer Department,
Romania
chirila[at]cs.upt.ro
Section: TECH
Title of paper: Auto-Generative Learning Objects for IT Disciplines

Abstract: The 21-st century skills and key competences include domains like: mathematical literacy, basic competences in science and technology, digital competences. Other important dimension considered by the european commission is the empowerment of european citizens through the digital literacy. The european IT development trend for a digital society, digital economy and IT based research and inovation requires a significant number of specialists which are hard to train with current academic resources and capacities. Learning objects LOs together with their hierarchical structures tend to be the bricks for building knowledge managed by Learning Management Systems (LMSs). Auto-generative learning objects (AGLOs) are an innovative learning technologies based on reusable templates instantiated with data based on random number generators to favor the variability of learning object content. AGLOs tend to be an innovation that could support future virtual learning and long-life learning. AGLOs advantages are twofold: i) they offer automatic variability and training facilities for students and ii) provide an easy way, tool assisted for the creation of learning objects. We consider that AGLOs generative feedback is a powerful feature that helps the student to better understand the content eliminating eventual doubts. We will show that AGLOs can support several IT disciplines like: Computer Usage and Programming, Data Structures, Operating Systems, Functional Programming, Compiling Techniques with several limitations. In order to simplify creation of AGLOs specialized libraries are developed in this sense thus several levels of intervention on content is previewed: i) easy modifications - text decorations, notations; ii) structure modifications - use of library functions; iii) library modifications - addition of new functionalities.
79. MIHAESCU VLAD, PhD Candidate
VASIU RADU, PhD Professor
Politehnica University of Timisoara,
Romania
radu.vasiu[at]cm.upt.ro
Section: IntelEdu
Title of paper: Teachers' Perspective into Higher Education and MOOCs in Romania

Abstract: Our research is highly connected to open education, higher education, online resources and Massive Open Online Courses (MOOCs). We decided to see the opinion of Romanian teachers about the above mentioned areas. For this we created an online survey which was distributed over various media ways to teachers, mainly involved in higher education. The survey consisted of two big parts, the first regarding online educational resources and their use in education and the second was strictly connected to MOOCs (courses and platforms) and was run in the spring of 2015. In this paper we present what is the opinion of Romanian teachers regarding these technologies and we try to argue the importance and need of such technologies to be further developed and integrated into the Romanian educational system.
Keywords: Higher Education, Teacher, MOOC, online educational resources
80. ANDONE DIANA , PhD Eng.
TERNAUCIUC ANDREI, Assistant Prof.
Politehnica University of Timisoara,
Romania
diana.andone[at]cm.upt.ro
Section: SOFT
Title of paper: A Continuous Development Strategy for a Higher Education Virtual Campus

Abstract: Learning analytics offers higher education valuable insights that can inform strategic decision-making regarding resource allocation for educational excel-lence. Research demonstrates that virtual campus learning management systems (LMSs) can increase student sense of community, support learning communi-ties and enhance student engagement and success, and LMSs have therefore be-come core enterprise component in many universities. We started the develop-ment of our new university virtual campus CVUPT in 2008 as a continuing ac-tivity based on new technological developments but also on the new learning analytics tools integrated in the LMS. A our university is a research-intensive university, we used data to inform and guide an LMS review and strategic development process. Using a new learning analytics tools we prepared a continuous preview based in the last 4 academic years. This paper presents the data from this analysis and comments on what it reveals about the comparative effectiveness of this institution’s LMS integration in the service of learning and teaching.
81. SIMION RENATE, Assistant Prof.
ANDONE DIANA , PhD Eng.
VASIU RADU, PhD Professor
Politehnica University of Timisoara,
Romania
diana.andone[at]cm.upt.ro
Section: TECH
Title of paper: The impact of image based web technologies in educational communication

Abstract: Measuring the impact of image based web technologies in educational communication is part of a larger theses, aimed to determine the overall impact of image based web 2.0 technologies in visual communication. In this particular chapter, we try to monitor the impact of these technologies in social progress through visual communication of academic education of two societies – Romania and the USA. To that end, we chose two renowned polytechnic universities of both countries, representative for engineering, robotics and computer programming - the most exposed areas to progress in society - Massachusetts Institute of Technology (MIT) and the Politehnica University of Timisoara (UPT). In the case study we report the presence of the university in Romania on the web 2.0 platforms to the US university presence on these platforms, determining the degree of impact of these technologies through visual communication in education.
Keywords: web 2.0, platforms, technology, vimeo, youtube, analysis, visual communication, social media
82. JANJIC IVANA, PhD candidate
POPOVIĆ VIRGINIA, PhD Lecturer
Department of Romanian Studies, Novi Sad,
Serbia
ivana.janjic[at]ff.uns.ac.rs
Section: IntelEdu
Title of paper: Effective implementation of eLearning - Romanian Language and Literature Classes for University Students in Serbia

Abstract: The aim of this paper is implementation of new technological possibilities in learning Romanian language and literature at Faculty of Philosophy in Novi Sad. eLearning at universities in Serbia is not frequent. Some technical faculties have good equipment but the rest of them cannot boast with good technical tools for eLearning, actually we do not have it at faculty level. Teachers are forced to introduce eLearning as much as possible if they consider that this will assist them in the process of teaching. For that reason, the lessons of Romanian language and literature are enriched with additional activities – Effective implementation of eLearning. The whole process was monitored for two years. Freedom to choose the way and to use different tools for homework, essays, encouraged the students. The results of this study showed that most popular tools are Web 2.0 (social networking sites, blogs, wikis, video sharing sites, hosted services, web applications). This is one of way to help to professors to easily integrate technology into language class. Just like students in the general population; students at Faculty of Philosophy in Novi Sad vary greatly as individuals. Some programs require extended students' depth of knowledge in the content areas. Student’s motivation and interest for learning increased.
83. GHEORGHIU DRAGOŞ (1), PhD candidate
ŞTEFAN LIVIA (2), PhD Eng.
(1) Doctoral School, National University of Arts, Bucharest
(2) Department of Integrated Applications, Institute for Computers, Bucharest,
Romania
livia.stefan[at]itc.ro
Section: IntelEdu
Title of paper: Preserving Monuments In The Memory Of Local Communities Using Immersive MAR Applications As Educational Tools

Abstract: This paper presents and analyzes a set of e-learning applications implemented with the objective of education of a rural community regarding the local heritage. These applications combine two Mobile Augmented Reality (MAR) paradigms in a continuum with the purpose of creating immersive environments for enhancing learning in situated contexts.


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