ICVL 2012

Sections and Topics



Conference Topics

Thematic Areas / Sections
  • MODELS & METHODOLOGIES (M&M):
    • Innovative Teaching and Learning Technologies
    • Web-based Methods and Tools in Traditional, Online Education and Training
    • Collaborative E-Learning, E-Pedagogy,
    • Design and Development of Online Courseware
    • Information and Knowledge Processing
    • Knowledge Representation and Ontologism
    • Cognitive Modelling and Intelligent systems
    • Algorithms and Programming for Modelling
  • TECHNOLOGIES (TECH):
    • Innovative Web-based Teaching and Learning Technologies
    • Advanced Distributed Learning (ADL) technologies
    • Web, Virtual Reality/AR and mixed technologies
    • Web-based Education (WBE), Web-based Training (WBT)
    • New technologies for e-Learning, e-Training and e-Skills
    • Educational Technology, Web-Lecturing Technology
    • Mobile E-Learning, Communication Technology Applications
    • Computer Graphics and Computational Geometry
    • Intelligent Virtual Environment
  • SOFTWARE SOLUTIONS (SOFT):
    • New software environments for education & training
    • Software and management for education
    • Virtual Reality Applications in Web-based Education
    • Computer Graphics, Web, VR/AR and mixed-based applications for education & training, business, medicine, industry and other sciences
    • Multi-agent Technology Applications in WBE and WBT
    • Streaming Multimedia Applications in Learning
    • Scientific Web-based Laboratories and Virtual Labs
    • Software Computing in Virtual Reality and Artificial Intelligence
    • Avatars and Intelligent Agents
  • "Intel® Education" - Innovation in education and research (IntelEdu) (Section proposed by Intel Company) [Link, ICVL 2010 | www.intel.com/education]:
    • Digital Curriculum, collaborative rich-media applications, student software, teacher software
    • Improved Learning Methods, interactive and collaborative methods to help teachers incorporate technology into their lesson plans and enable students to learn anytime, anywhere
    • Professional Development, readily available training to help teachers acquire the necessary ICT skills
    • Connectivity and Technology, group projects and improve communication among teachers, students, parents and administrators
Research papers - Major Topics

The papers describing advances in the theory and practice of Virtual Environments for Education and Training (VEL&T), Virtual Reality (VR), Information and Knowledge Processing (I&KP), as well as practical results and original applications. The education category includes both the use of Web Technologies, Computer Graphics and Virtual Reality Applications, New tools, methods, pedagogy and psychology, Case studies of Web Technologies and Streaming Multimedia Applications in Education, experience in preparation of courseware.

Topics of interest include but are not limited to:

  • VIRTUAL ENVIRONMENTS FOR LEARNING (VEL):
    • New technologies for e-Learning, e-Training and e-Skills
    • New software environments for education & training
    • Web & Virtual Reality technologies
    • Educational Technology and Web-Lecturing Technology
    • Advanced Distributed Learning (ADL) technologies
    • Innovative Web-based Teaching and Learning Technologies
    • Software and Management for Education
    • Intelligent Virtual Environment
  • VIRTUAL REALITY (VR):
    • Computer Graphics and Computational Geometry
    • Algorithms and Programming for Modeling
    • Web & Virtual Reality-based applications
    • Graphics applications for education & training, business, medicine, industry and other sciences
    • Scientific Web-based Laboratories and Virtual Labs
    • Software Computing in Virtual Reality
  • KNOWLEDGE PROCESSING (KP):
    • Information and Knowledge Processing
    • Knowledge Representation and Ontologism
    • Multi-agent Technology Applications in WBE and WBT
    • Streaming Multimedia Applications in Learning
    • Mobile E-Learning, Communication Technology Applications
    • Cognitive Modelling, Intelligent systems
    • New Software Technologies, Avatars and Intelligent Agents
    • Software Computing in Artificial Intelligence